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07/18/2007 11:58 AM

Oathbound takes place in a world where Magick is commonly used and people take Oaths with spirits from nature and the world to preserve balance. Every 666 years, creatures known as Unoathables enter our world, freezing time for the year. (Actually, that year is compressed into a second, so technically this is 2002 instead of 2000) Only people who have made Oaths can stay unfrozen to combat the menace of the Unoathables.

In Artenia, the world of Oathables, people come of age at eighteen, when they are told the secret words of the Oaths. An Oath is a magickal bond between at least two beings that enables them to be able to do amazing things. In the past of Artenia, there have been people who have befriended dragons with Oath and later been seen riding them, or tiger-Oaths make the person more nimble and the tiger more intelligent. Also, if an Oathfriend calls for you, no matter where you are, you can instantly go to them. Once you make an Oath, it can only be broken by Death (and there have been exceptions to that, read: ghosts), mutual agreement, or trechery.

Unoathables are feirce demons that last came in the year 1334 (This was the second Opening, the first was in 668, the second opening also accounted for the start of the Black Death), and that prey on human souls, turning the bodies into Unoathables. As the name implies, they will never accept an Oath with anything, and eat a person's Oath-power, forcing them to either become an Unoathable, which can take a variety of forms but be sealed away for 666 years, or die.

The Five Families, named after the anceint words for Wood, (gu-shin) Fire, (sar-blan) Earth, (meshi-nija) Metal, (Chir-nal) and Water (Flo-sil), are all Guilds of Oathmasters who specialize in the qualities of that element: Plants, Dragons and Demons, mammals, machines, and sea life. Each specialist has particular powers, listed below. You can join up to two families.

If you choose Wood, you will have fast healing and regeneration. If you choose Fire, you have reselience to heat and can breathe fire. If you choose Earth, you will be stronger than normal and have thick skin. If Metal is your choice, then you will be able to transform your arm into anything made of metal. If Water is your path, then you can breathe underwater and be resistant to pain.

Rough charactor sheet:

Name: Do I have to explain it?
Age: I would prefer it to be older than 18, but not TOO old. We can't have any Oathmasters at age 73 banging on an Unoathable with a cane, can we? :-)
Gender: Hopefully you all know what a gender is.
Families: Please don't all fill the same Families, if you have your first post before joining a Family you can leave this blank until you join one.
Description: Come on! You don't know what a description is?

[Edited by Demosthenes2k7 on Wednesday, July 18, 2007 12:31 PM]

[Edited by Demosthenes2k7 on Friday, July 20, 2007 4:41 PM]

07/18/2007 12:22 PM

Interesting, can I join?

07/18/2007 12:31 PM

well if enough people think it will be good!

07/18/2007 1:32 PM

Really interesting premise- I like it, but have a few threads I joined recently so I want to make sure I can keep up with them before committing, so pencil me in as a maybe ;)
(A wood and water maybe, lol).

In case I do join.. do you have an oath for a creature from each of the two domains you choose, or is it overall one organism and the 'elements' are incidental?

07/18/2007 3:08 PM

I like it...if you give me permission to join, I can post a character up as soon as you give me the go ahead.

07/18/2007 6:35 PM

Name: Sarth O'Syron

Age: 42

Gender: Male

Families: Water and Wood

Description: A quiet and lonely man that travels alone. He bonded with a strong and noble wolf. In a fight the Wolf gave his life to protect Sarth. This has made Sarth a very quiet and person that shuns communication. He now travels alone, avoiding people wherever he goes.

He wears a lightweight blue and green tunic with matching leggings. He has emerald green eyes and light blonde hair that is cut short. At his side are two Gladius short swords with matching hilts. In his hand is an Oak staff.

Is this ok?

07/18/2007 9:21 PM

I'd like to make a concept for a Wood and Earth idea, if this is created.

I'll keep an eye out.

07/19/2007 4:23 PM

sure! I'll make the real thread soon when I perfect my prolouge/first post and character, although I'll probably be Fire/Earth

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