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oldnoblewolf
06/07/2007 6:55 PM

So this is an RP idea thread. Let's see if I can get one of these off the ground. I've actually run this game in pen-and-paper, and everyone seemed to think it was a lot of fun.

The Items of Worldly Might were entrusted to some of the greatest dragons of all time, but alas, all but one of them has swallowed its hoard and traveled to the Dragon Graveyard. Now a great evil threatens the world and the greatest heroes of every land have been called to the lair of the last and oldest of the great dragons. Talios the ancient gold dragon will offer these heroes the chance to be the first members of the material plane to stand in the resting place of these mystical beasts and, hopefully, live to tell about it. Scattered among the ruins are items so powerful they could change the course of history, but Tiamut's evil aspects have managed to acquire some of the items, and others are protected by some of the greatest and ancient magic every seen by dragon and man alike. What will they find among the ruins of this ancient place? What horrible adversaries await them? Will they ever make it out alive?

There's the general gist of the whole thing. Sorry if it's a little over dramatic. In tabletop I had these characters listed as 40th level, so it's really meant for some high powered stuff, but still has to stay within the realm of plausibility. People may die, but hopefully there will be a cleric around when you need one. The game naturally limits itself to a small group (6 at the max most likely), and no more than one character of each Race.

Available Races would be Human, Dwarf, Elf, Gnome, and Hobbit/Halfling/Kender. I might consider some other races in place of these, or in adition to them, but you'll have to make a good argument.

I would be playing Zaon, the youngest son of Talios. If there's enough interest I'll put up a full bio type thing on him.


Okay, I'm bored and have nothing better to do, so I'm editing in what I expect for character sheet type stuff.

Name: obviously

Age: won't be young. Remember these guys are EPIC!

Class(es):Cross-Class/Prestige class anything you can point me to or explain.

Race: Remember, one a member of a race is approved, it can't be duplicated.

Discription: hopefully this is a no brainer.

Brief bio: This should mostly be what Talios would know from stories of you, not an indepth childhood story. If any of you know each other, It won't be very well. You can add in exceptionally importain details here if you wish though.


Signature Item: Something that has been with your character for a really long time. don't forget to include it's properties.

Other items of note: Things that I just might want to know about, you know, like the miniture dragon in your pocket that breathes fireballs.


Feel free to include more information if you like. More is always good.

[Edited by oldnoblewolf on Thursday, June 7, 2007 9:33 PM]

Max
06/07/2007 6:59 PM

Just a few questions.

1) What's the setting? FR? DragonLance? Normal D&D?

2) So your character, Zaon, is a half dragon?

3) Do you have a character sheet for us to fill out, or will that be put up if it garners interest?

4) So powerful characters meaning lots of kewl shite, right? :P

Anyways, yes, I am very interested. I may even pull out some table-top uber-characters I have and see if they would work.

oldnoblewolf
06/07/2007 7:24 PM

Normal D&D. I actually cooked up the actual world for it, but all the rules are core.

Yes, Zaon is a half-dragon/half-elf

I'll put it up soon. I just wanted to make sure SOMEONE was interested first.

And yes, powerful character means cool shite. I remember the first cleric that ran this played the human and had 5 permanent emanation feats. Everyone will be given Ioun Stones so that they won't have to eat, drink, or breath in the dragon graveyard, mainly because there wont be anything worth eating, drinking, or breathing.

oldnoblewolf
06/07/2007 9:56 PM

So I edited in the character info stuff. Hope to see some activity soon.

Max
06/08/2007 3:32 AM

Since we can't duplicate race, I want to ask if any of these are acceptable:

Half Forest Gnome/Half Celestial
Half Storm Giant/Half Human
Thri-Kreen
Elan



Whichever of those are acceptable, I have dibs on. :P

nanuk
06/08/2007 5:17 AM

Also, for elf.. what about an outcast drow who's, see, actually [i]good[/i], and is persecuted because of her appearance, even though she's totally not like other drow, except when she gets kind of enraged. Kind of bluey-reddish eyes, maybe, likes forests...
Maybe duel weilds (sic.)?... :P

Aren't you glad you joined? ;)

In all seriousness I'm pretty bloody tempted.. but it's been a while since I did a dungeon crawl, am rubbish at writing combat, and don't think I've ever gotten to epic level with a D&D character outside of Neverwinter Nights, lol.

Max
06/08/2007 8:49 AM

C'mon Nanuk...you know you want to...

Everyone needs a good epic-level adventure once in a while. It's the epitome of everything cool in Fantasy RP! (So long as it's done right)

And I assure you that no matter how outlandish my race inquiries may be, they have a fully fleshed character behind them (although I will admit that one of them is the 'Prophesied Son' in a sense...saved his People, all that good stuff...he's still a good character though! I promise!)

So, please, nanuk? Join me? :D

oldnoblewolf
06/08/2007 12:37 PM


I might consider some other races in place of these, or in adition to them, but you'll have to make a good argument.


So tell me why I should accept them. I'll actually have to find rules for Thri-Kreen and Elan. Celestial has been WAY overdone in the past with me to the point that I'm almost sick of people requesting it though. Storm giant is kinda new for me though.


And jump on the boat Nanuk. All ABOARD! Plus, I promise plenty of puzzles for all. Yes, some of it will be 'see how much damage you can do in one round', but I'll make you think too. I'll even throw in Riddles for good measure.

nanuk
06/08/2007 1:19 PM


but I'll make you think too


Ooh, that sounds different!


I'll jump in if you help me with my char Maxy- like I 'helped' with your sexy little Miralukan ;)

Bagsie human or elf- I don't play squat short arses :P

oldnoblewolf
06/08/2007 3:32 PM

Thri keen, negative. The gold dragon would find them to flighty to request thier presence most likey, and that whole 'almost always nuetral' thing kinda gets in the way.

I can't find rules for half Storm Giants anywhere, but if you use the basic half giant race I have no problem there.

And Elan will have to be explained to me. I can find stat blocks, but no pictures or discriptions. With a decent character write up I might allow it though.

Max
06/08/2007 4:19 PM


I'll jump in if you help me with my char Maxy- like I 'helped' with your sexy little Miralukan ;)



I'd be glad to help. :D I may even push you to test your limits and try to swap genders. *gasp!*
*Dramatic Overture*




Thri keen, negative. The gold dragon would find them to flighty to request thier presence most likey, and that whole 'almost always nuetral' thing kinda gets in the way.


I was about to argue that, but I re-read and realized that I must concede this. While the character is not flighty (although he is neutral), the gold dragon's perception would be that he is. Also like you said, due to his perception, the gold dragon wouldn't even bother contacting any Thri-Kreen. So, in short, ok. :P



I can't find rules for half Storm Giants anywhere, but if you use the basic half giant race I have no problem there.


I based it off of the storyline of the basic (although it's not really basic) half giant race, and replaced what would come from a fire giant heritage to what one would receive from a Storm Giant father.

If you would like, I will give the full story behind the character here, or I can message it to you.



And Elan will have to be explained to me. I can find stat blocks, but no pictures or discriptions. With a decent character write up I might allow it though.



Elans are humans that underwent a psionic 'rebirth.' They live essentially forever, provided they don't get killed. I know there is something about they don't need to eat or sleep or something, I don't remember.

They are mostly secretive, but a Gold dragon of the age and prestige as the one we are referring to would most likely know of where a clan or two of them are.

I can't think of any other details at the moment, because my Psionics Handbook is at my parents' house. If you would rather go off of the basis of the characters themselves, let me know and I'll type them up tonight. (Or tomorrow, if you don't respond until then.)

nanuk
06/08/2007 4:24 PM


test your limits and try to swap genders. *gasp!*
*Dramatic Overture*



*whines*

I don't want to be a smelly boy!

And besides- what would Lichy/Flark have to drool over/make inappropriate remarks about if they couldn't picture a feisty redhead in armour?

Max
06/08/2007 9:54 PM

True. But what good would said armour be to an epic level character such as the one you will be creating, seeing as how the abundance of coverings would be scant in such a fantasy.

oldnoblewolf
06/09/2007 10:03 AM


If you would like, I will give the full story behind the character here, or I can message it to you.


Message me with it and I'll read it that way. No point in cluttering up the thread with the info if I decide you can't use it.


Elans are humans that underwent a psionic 'rebirth.' They live essentially forever, provided they don't get killed. I know there is something about they don't need to eat or sleep or something, I don't remember.


That sounds acceptible, and the our little (big) friend would have no reason to exclude them out of hand I guess. I will let you use that as a race if you want to.

Max
06/10/2007 5:01 AM

So when is this going to get put up? Now that I've divulged my super-secret characters to you two, I want to try and use them. :P

oldnoblewolf
06/11/2007 6:00 AM

Well, I really need at least one more character I thibnk. I'll give it another day or two to see if anyone else is interested and then I'll just run it with the three of us.

Damien
06/11/2007 11:10 AM

All right, sure. I'll drop in and see how it goes -- Under the condition that I can play an Aasimar.

Provided that's acceptable, I have questions:


1.) Should we set up a character sheet as we would for a D&D game - or will our character sheets be a little less pointed towards numbers and absolutely specific game elements?

2.) If we're going for not cooking up exact tabletop sheets, how close should we get? Should we list our Class(es) and things like that?


In general - little more info on the character building/posting part. Whatever you've got.

oldnoblewolf
06/11/2007 12:00 PM

Aasimar is a plane-touched with celestial blood, so that will be fine. No reason for a gold dragon to turn them away. You'll count as my human then.

I'm not looking for a strict character sheet, but I would like to know where your levels have gone so I know what you're capable of. I don't want to throw an impossible barrier at you because we are missing a particular skill set. (Yes, for each story arc I have 4 possible paths so that no matter what everything CAN actually be done.) I would also like to know if you take any of the feats that would have a drastic impact on your surroundings or abilities. (I.E. If you have permanent emanation [consecrate] as a feat, I want to remember that undead become weaker when they approach you so I can write them accordingly.)

I'm not so interested in what your skills are. If you're a rogue, I'll assume you're good at being sneaky, picking locks, and other things that we assume of rogues unless you tell me otherwise. If your a cleric, I will assume you have a couple knowledge skills and the ability to patch war wounds with the heal skill. Note the oddities, not normality.

Otherwise I'll pretty much base what happens on how you write it.

Max
06/11/2007 1:42 PM

Sounds excellent.

Another question: how many character levels should we be distributing? You said epic level, but I'm not sure you ever specified a number.

nanuk
06/11/2007 2:40 PM


Another question: how many character levels should we be distributing?



Yes- I'd also like to know that, lol.

I'm partway there but need to know how much more to add.

Damien
06/11/2007 3:42 PM

Sounds good. Rather than just the core D&D classes, I'd like to go with a Fighter/Cavalier build. The Cavalier is a revamp from earlier editions - done by Green Ronin (Cavalier's Handbook). I'll post the basic details of the class later tonight when I have more time and you can look it over to see if that's cool with you. If that's cool, and once you've answered the general 'around what level are we' question - I'll start to build the character.

I'm gonna have to crack open my Epic Level Handbook, I think, and see if there are any goodies I want in there. Sounds fun - I've never used that book before. Haha.


Is there anything we should know about what's allowed and what's not? If we have special weapons/items, should we just tell you what we want, or choose actual enhancement options from the Player's Handbook/DMG and Epic Level Handbook?

Max
06/11/2007 3:57 PM

ooh...I want an epic level handbook...

I've never played a character beyond lvl 17/18-ish. Never past 20. It's a shame, really, but I've never really had a tabletop group long enough to take the character that far.

Which is why this is going to be fun!

oldnoblewolf
06/11/2007 7:13 PM

40 is my suggestion. if you want it to be more or less of a chalenge I would go + or - 2 at most. you will be faceing some of the biggest baddest things I have the rules for, and in large numbers.

As far as items go, you can do it either way. Magic Item Compendium is fair game as well (if you've got it, I do). However, if you can make it work via the rules for new magic item creation, and you can explain it to my satisfactoin, I'll probably let if fly.

I don't have the rules for the Cavalier, but I'll allow it. With an explination, anything goes.

Max
06/11/2007 8:21 PM

Wow....so without the Epic lvl Handbook I could max out a basic class and two prestige classes (3 if I choose a couple of prestige classes with only 5 levels)...

I'll have to contemplate what to do with such vast experience.

So far we have Damien as a fighter/cavalier, Nanuk looks like a fighter w/minor magic...

While I love my Half Storm Giant Monk/Cleric, we are lacking some magic power. I have a psion/mage/elocater that would do well with levels of cerebremancer. Or I have a low level worshipper of Wee Jas that is both mage and cleric, and I can beef her up.

Will you be supplementing the party to fill in the gaps, so to speak, or is it up to us?

Sorry, I am very much a party-oriented player, and seek to make sure we are well-rounded.

Damien
06/11/2007 9:42 PM

Okay. . here's the breakdown, for the sake of reference, for the cavalier 20-level base class:


Alignment: Any Lawful
HD: d12

Skills (1st): (2+Int) x 4
Skills (After): 2 + Int

Weapons/Armour: All Proficiencies (except Tower Shields)

Bonus Feats: Basically same as Fighter list, with a few extras from the The Cavalier's Handbook, which I'll mention if pertinent later.

Discerning Eye: Basically a bonus to appraise checks for war-gear.

Weapon Excellence: One of those "pick a new sub-ability from this list each time you gain this ability" class features. It's all combat oriented stuff like an opposed attack roll once per round to automatically deflect a single incoming attack from creatures up to one size category larger than the character. Requires a weapon you have Weapon Focus with.

Gallant: A skill bonus to Diplomacy and Sense Motive

Squire: Gains Leadership feat and a squire (that will depend on whether you want followers around or not - this ability doesn't matter to me so much)

Champion: When fighting defensively or choosing the Full Defense action, total AC bonus derived from it is also granted to any party members adjacent to the cavalier.

Rallying Presence: Bonus on saves against fear for cavalier and all allies within 10 feet per point of Charisma bonus.

Skill Focus: Bonus feat at a few different levels.

Unshakeable: Cavalier cannot be shaken.

Sturdy: Allies under the 'Rallying Presence' ability also cannot be shaken.

Fearless: Cavalier is immune to fear effects. Allies gain this benefit if under the Rallying Presence ability.

Code of Conduct: Similar to Paladin, but looser, more knightly, less holy.


That's about it. No hugely impressive powers. And I didn't bother with stating levels for it all, since, at 40th level, I'll already have all 20 levels anyway.


That taken care of - I'm going to break out my Epic Level Handbook and start building a character. I should be able to post it by the end of the night here - tomorrow morning at the latest.


A setting question: Are we using the Pantheon provided in the Player's Handbook, or one of your own making, or something else?

Damien
06/12/2007 1:19 AM

I'd rather give too much info than not enough, so let's try this. I'm hoping this is the power level you're looking for (neither too much nor too little). And I tried to design the character as if it were played from level 1 - rather than choosing the absolute best of everything. Gave enhancements to my gear, but I just assumed other stuff like rings and amulets would be ability-increasing items, so I gave that due attention. Lemme know.

My Cavalier needs a mount as well, so let me know what your thoughts are on that. As it's your concept, you'll know best what mount will be most useful. I don't need to use it all the time, but I'll need one that will survive coming with me and being used occasionally, where appropriate.




Arothir (Aasimar -- Native Outsider)
Cavalier 20/Fighter 18 (Aasimar LA +1)
Gender: Male
Alignment: Lawful Good
Abilities: Str 25, Dex 18, Con 21, Wis 14, Int 15, Cha 18
Racial Traits: Darkvision, Listen/Spot +2, Daylight spell once per day, Acid/Cold/Electricity Resistance 5
Languages: Common, Celestial, Draconic, Elven

Physical Description: Arothir stands at just under 6 feet with a lean, well-muscled build. His face is sharp with a regal set, with eyes of emerald green. Arothir's celestial ancestry is obvious in the slight silvery tint to his pale skin, which continues even into his dark hair. His voice is low and almost melodic, also betraying his heritage.

Accoutrements: Arothir's gear consists of his silvery mail hauberk and chausses, over which is belted a burgundy surcoat with a circle of golden stars set upon the chest. He wears a full-faced helm in battle, veined with silver and gold and crowned by a long white plume. His sword is a gracefully-tapered single-hander with a curved guard and a round pommel engraved with the symbol of his House (a half-moon mounted half-behind a star), and its blade is etched with runes.
His shield is mirror-polished, also set with his family emblem. His leggings are black, as is his undertunic, and his tall, hard boots are a deep brown to match his leather gloves.


Accoutrement Stats:
+1 Blessed, Lightning Blast Longsword
+3 Blessed Heavy Lance
+1 Great Reflection Heavy Steel Shield
+1 Exalted, Soulfire Mithril Chainmail


Class Features:
Discerning Eye, Weapon Excellence (Fearsome Charge, Telling Blow, Devestating Strike, Deflect Attack), Gallant, Champion, Rallying Presence, Unshakeable, Sturdy, Fearless, Skill Focus (Handle Animal, Ride, Sense Motive)


Feats:

PH: Dodge, Improved Critical, Improved Initiative, Mounted Combat, Trample, Spirited Charge, Ride-By Attack, Power Attack, Cleave, Weapon Focus, Weapon Specialization, Sunder, Great Fortitude, Mobility, Spring Attack

Damage Reduction (ELH - Epic): DR 3/-
Dire Charge (ELH - Epic): Full attack at end of charge in first round.
Energy Resistance (ELH - Epic): Energy Resistance increased by 10 (Fire)
Greater Weapon Specialization (ELH - Epic): +4 Damage
Armour Optimization (Green Ronin - General): ACP -1 per five class levels (-4)
Improved Trample (Green Ronin - General): Extra damage when Trampling.
Knight of the White Hart (Green Ronin - General): Spell Resistance (character level + Cha modifier) against enchantments. Steed is immune to spells from Animal domain. Fast Healing 5 once per day for a number of rounds equal to character level.
Mounted Massacre (Green Ronin - General): Sort of 'Great Cleave' for mounted character.
Shield Focus (Green Ronin - General): +1 AC from Shield
Greater Shield Focus: +2 AC from Shield
Awaken Ancestry (Green Ronin - General): Allows access to Ancestry feats.
Heaven's Sheath (Green Ronin - Ancestry): For 1d3 rounds slashing weapon deals an additional 1d3 + Charisma Modifier points of Holy Damage.
--------------------------------------------------------------------


Equipment Enhancements Info:

Armour:
Exalted (+3 bonus/ Book of Exalted Deeds): Wearer takes only half the extra damage dealt by an unholy weapon, and gains constant Protection from Evil, as per the spell.
Soulfire (+4 bonus/ Book of Exalted Deeds): Wearer is immune to death spells, magical death effects, and energy drain, and any negative energy effects.

Shield:
Great Reflection (ELH - +10 bonus): Reflects any spell back at caster as a free action.

Weapon:
Blessed (+1 bonus/ Book of Exalted Deeds): Replicates bless weapon spell, but is permanent. Weapon becomes good, bypassing DR of certain creatures. All critical hit rolls against evil foes are automatically successful; every thread is a critical hit.
Lightning Blast (+6 bonus/ ELH): +3d6 electricity damage. +6d6 on a critical.



.


[Edited by Damien on Tuesday, June 12, 2007 1:23 AM]

nanuk
06/12/2007 2:40 AM

... my character sheet will [i]not[/i] be as detailed as Damien's.


Nanuk looks like a fighter w/minor magic...



*sniff*
'Minor'.
I'll 'ray of enfeeblement' your stormy ass if you're not careful ;)



I could always change- I went that way because I thought someone might play the gnome/halfling so we'd need someone a bit more combat-oriented.

Class I was going to go with was Duskblade, by the way, but I don't mind going more pure-magic.

oldnoblewolf
06/12/2007 5:14 AM

Well, The half dragon will officially be takeing cleric and sorcerer levels, so the magic portion of your day shal be covered. Unless someone else want's these roles specifically. (two clerics is a good thing, trust me.)



Shield:
Great Reflection (ELH - +10 bonus): Reflects any spell back at caster as a free action.


Is there no way to by-pass the shield? I have the book at home, so I'll look it up, but I was just wondering.


And no, I don't really need that much detail, but I do appreciate it.

Any mount will do if it's summoned the same way a Paladin's mount is summoned. If it's around all the time, I suggest a Griffon, Hippogriff, Pegasis, or something else that flies. The dragon will fly slowly so you can keep up.

And I love the class by the way. Glory and honor to the Cavalier! I do need to know what his signature Item would be though.

oldnoblewolf
06/12/2007 5:42 AM

It's posted in General roleplay now.

Oh and any diety you like can be used, be it from the rather vast D&D/forgottenrealms pantheons, or even from actual ones (Greek, Egyption, ect)

Max
06/12/2007 6:38 AM


*sniff*
'Minor'.
I'll 'ray of enfeeblement' your stormy ass if you're not careful ;)



That was just assuming the levels of Duskblade. With only 5 levels of spells, it is hardly the strongest magic in the game. The fact that you are a decent fighter is what makes it so effective. Plus, if you max out the 20 levels of Duskblade, you still have 18-22 levels to play with, and you could easily buff your magic, or your combat, or both.

Damien, your character is pretty sweet.



Well, The half dragon will officially be takeing cleric and sorcerer levels, so the magic portion of your day shal be covered. Unless someone else want's these roles specifically. (two clerics is a good thing, trust me.)


lol, yeah two clerics is always a good thing.

I'm going to wait for a couple of days, see what route Nanuk decides to take and whatnot. Also, my mother, sister, and brother will be coming into town in a couple of days, so I'll ask them to bring along the D&D books so I can get all the details down.

Unless you absolutely need the character sooner.

oldnoblewolf
06/12/2007 8:38 AM

I'm in no rush, but you can get the SRD online, and it has most of the information you might need.

Max
06/12/2007 11:40 AM

What? Where?

I didn't know you could look at the stuff online.

oldnoblewolf
06/12/2007 12:38 PM

http://www.systemreferencedocuments.org/35/sovelior_sage/home.html

There you go.

nanuk
06/12/2007 4:55 PM


get the SRD online



I have spent a LOT of time looking at it recently, lol.

It doesn't have all the details of the Duskblade spells though, which is a bugger (can't get the description for Blade of Blood).



With only 5 levels of spells, it is hardly the strongest magic in the game.


I know dearest, I was just joshing.
I'll probably go some type of fighter with the other levels to buff [i]her[/i] up a bit- but I'm noticing we have a distinct lack of a rogue: will that not be a problem dungeoneering?



If it's around all the time, I suggest a Griffon, Hippogriff, Pegasis, or something else that flies. The dragon will fly slowly so you can keep up.


Er, what about us non-mounted, winged or otherwise, folk? How do we keep up?

Damien
06/12/2007 6:41 PM


Er, what about us non-mounted, winged or otherwise, folk? How do we keep up?


At need, you're an epic level character. It's nothing at all to get ahold of things like scrolls of Flight, or rings, or any number of other magic items that grant limited flying ability.



but I'm noticing we have a distinct lack of a rogue: will that not be a problem dungeoneering?


Most high-level games tend to move away from the dungeon anyway, as typical dungeons won't offer a challenge applicable to such levels of play. If you do go into a dungeon, generally the pure amount of magic an epic party can kick out will make short work of traps and the like.

If we need skills we don't have (Ranger/Rogue stuff), we can always add an NPC to help out.



It doesn't have all the details of the Duskblade spells though, which is a bugger (can't get the description for Blade of Blood).


If you know which book a Duskblade is from, I can probably look it up for you.




Damien, your character is pretty sweet.


Why thank you.



Is there no way to by-pass the shield? I have the book at home, so I'll look it up, but I was just wondering.


I didn't even think to look. I'm sure there must be - but I figured you'd have the ELH and would know the limitations on stuff, so I didn't bother double-checking and listing it all. I can look later if you don't have a chance. It is like a +9 enhancement, though - so it wouldn't surprise me if nothing could beat it. We can always houserule it as a level check, or I can just choose a different magic shield. No biggie.





And I love the class by the way. Glory and honor to the Cavalier! I do need to know what his signature Item would be though.


Me too. It's a great class. Green Ronin does good work. I also thought about playing an 'Avatar' (sort of a Paladin/Favoured Soul type class), but I couldn't find my Avatar's Handbook.

Signature Item would be the character's sword. Every Cavalier needs a good sword.




Any mount will do if it's summoned the same way a Paladin's mount is summoned. If it's around all the time, I suggest a Griffon, Hippogriff, Pegasis, or something else that flies. The dragon will fly slowly so you can keep up.


I think griffon sounds good. It will probably need levels or a template, though. A mundane MM griffon would get wasted in seconds on an Epic campaign. So it would need to be something like a Celestial Griffon or a Dire Griffon with levels of Fighter (feats could be taken from Savage Species - stuff like Improved Bite or Improved Natural Attack).

oldnoblewolf
06/12/2007 6:54 PM

The rest of you would be rideing on the dragon.

Yes, you can augment it as you see fit. Just let me know so it doesn't get out of hand.

NPC's are going to be very hard to come by once we leave for the graveyard. Trust me. This can be done without a rogue-ish type though. Like I said, there are multiple solutions to every problem.

I'll look it up now that I'm home.

oldnoblewolf
06/12/2007 8:02 PM

Oh, and I checked. It does say it's automatic. But only spells that directly target you. area effects still work normally.

Damien
06/12/2007 10:40 PM


But only spells that directly target you. area effects still work normally.


Yep, I knew that part. But if the 'automatic' part with direct-target spells is too powerful, just let me know. We can tweak it or exchange it for something else.




Yes, you can augment it as you see fit. Just let me know so it doesn't get out of hand.


No worries there. I even had trouble making an Epic character to begin with. I'm not used to high-powered games, and I err on the side of the lower in that regard.

For the griffon, I'm thinking just a Dire Griffon (which would be, off the top of my head, like 12 HD). We can just assume its epicness and survivability comes from class levels and animal feats (as per Savage Species). Just stuff to make it better at what it already does, nothing special really worth noting. No magical powers or anything. And I would assume it would have 'chainmail' barding of around a +5 or +6 (maybe a little higher, but keeping in mind that barding for a flying creature is already twice as expensive as normal, so my character when levelling wouldn't have been able to afford the very best, highest-enhancements for it).

Okay, all set. Do you want me to repost all this in the RP's OOC thread? Or just sections of it -- or what? Lemme know.

oldnoblewolf
06/13/2007 6:19 AM

I'd like to have all that info in one place, if you don't mind.

It's a half-storm giant, so I'm thinking I should only penalizeing him the ECL adjustent for a half-giant +1.

And that sounds great for the griffon.

nanuk
06/14/2007 8:36 AM


If you know which book a Duskblade is from, I can probably look it up for you.



Thanks, duckie.

Not sure what book it was from- I know it started out prestige but then became a base class, so should at the very least be in PHBII, I'd imagine.

I've tried a couple of sites (like I said) already and double checked PHBI yesterday while I was internet-lessly twiddling my thumbs, but couldn't find a couple of the ones that look interesting.

I'll post any other queries in the OoC of the thread proper.

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