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Murloc_Hugger
05/26/2007 3:01 PM

Would anyone be interested in doing a D&D-style RP? You could play any of the core races and classes, and I'd probably allow you to use "monster" races so long as they're not overpowered.

nanuk
05/26/2007 3:08 PM

I could be wrong but I'm reasonably certain a D & D thread just started in the general forums.

Murloc_Hugger
05/26/2007 3:09 PM

Actually, that one was mine, and I only got one post, which was some guy criticizing me for not putting up my idea in this section.

nanuk
05/26/2007 3:31 PM

Oh that was weird.
I thought it was, whatsit, Mablung Surion who put the post up.

*note to self- sleep more*

Okay, so as you're in this section now maybe give prospective players more of a general storyline- is it going to be a specific quest or more exploratory, etc. Something that makes it easier to form characters because you know what's needed.

Murloc_Hugger
05/26/2007 3:47 PM


Okay, so as you're in this section now maybe give prospective players more of a general storyline- is it going to be a specific quest or more exploratory, etc. Something that makes it easier to form characters because you know what's needed.


I don't particularly like to give away much of the storyline before we get there. In my opinion, it ruins the fun of it. I mean, what's the point if you already know what's going on when you start?

nanuk
05/26/2007 4:15 PM

Granted, but how do you even know if you [i]want[/i] to start if you know nothing about it?

Liking the setting isn't enough.
I love D&D but wouldn't want to join something that was going to be completely battle orientated, or was going to be completely generic.

You don't have to give plot details away but you could let people know what kinds of classes are allowed/would be favoured? Are they supposed to be mercenary types or a bunch of adventurers who already know each other? Is it going to be city based or wilderness wandering/dungeoneering?

Bits of information like that will help people choose their classes and come up with a premise for them being involved.

Murloc_Hugger
05/26/2007 4:37 PM

I figured it would just be a dungeoneering oriented game with the party members meeting for the first time in a tavern or something. Now, before you start thinking that I'm some kind of "kick-in-the-door" style player, I like roleplaying just as much as the next gamer. But I will admit that I have relatively poor GMing skills. Every time I run a game, I always wind up railroading/killing/giving too much money to/boring the players. So I prefer not to GM. The only problem is, the only games here that seem like D&D are in the Forgotten Realms and Dragonlance sections, and I know [i]absolutely nothing[/i] about those worlds. In other words, it's either: create my own thread(which hasn't worked so far), play in a thread that I don't really enjoy, or quit. So what am I supposed to do?

nanuk
05/26/2007 4:57 PM


Now, before you start thinking that I'm some kind of "kick-in-the-door" style player, I like roleplaying just as much as the next gamer. But I will admit that I have relatively poor GMing skills.


I'm sorry- did I somehow give the impression I thought that?

Sorry if I seemed anal looking for details but usually the threads that generate the most interest are the ones that give a little bit more detail to entice in players.

I've never even tried GMing, I know I'd be terrible at it. I'm too controlling and couldn't relinquish my ideas and give people anywhere near free rein, lol- so fair play to you for even trying.

What you could always do, and mention it if you end up starting up a thread, is have the story kind of co-op- so with a lot of in put from the players.
For something as general as D&D that would work well.

And FR and DL are D&D settings, so there should be a lot you're familiar with.

I knew nothing about FR and ended up playing in threads years ago (anytime I wasn't sure of something I just asked- people don't mind, and usually if it's a setting they like they love the chance to wax lyrical about it ;)), and only since then have learned more (never actually tabletop played the Fr setting but have read a lot of the books- fiction and campaign, and have absorbed more info from games like Baldur's Gate, Neverwinter Nights and Icewind Dale). It's got the same basic races and classes, the only things I found daunting were religion and geography- and Wiki is great for that kind of info now.

Murloc_Hugger
05/26/2007 5:07 PM


What you could always do, and mention it if you end up starting up a thread, is have the story kind of co-op- so with a lot of in put from the players.
For something as general as D&D that would work well.


You know, that does sound like a good idea. I'd better go try it. Thanks for the advice!

nanuk
05/26/2007 5:29 PM

Pas de problem, mon ami.
Bonne chance!



[If I get everything else I need to get done I can see about popping along and giving you a bit of a hand if you need it- but as I said, [i]nul points[/i] on the GMing skillz scale for me, lol.]

raikoh
05/27/2007 4:02 PM


Actually, that one was mine, and I only got one post, which was some guy criticizing me for not putting up my idea in this section.



and he listened woot score one for me!!!!!

if i was more familiar with d&d i might join. but that'll take to much time out of me studying on my world of darkness book.

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