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raistlin36
10/23/2006 3:34 PM

Ok this will be a combination of ptp rpg and equation rpg. Well first I need to go over the basics.

In nearly every rpg there is HP or hit points, in which is usually seperate form MP mana points or what ever magic system they use. This system will use a energy force I call Fui-ne. It is generated by the muscles and (will) of the person. It is used to make the body regenerate at a lightning fast pace (nearly instantanious) BUT this takes energy and will deplete the bodies fuine. Also the "magic" of this system is not exactly magic but elemental control. Fire, Wind, Water, Earth, Lightning. Now in order to control these elements it requires fuine as well. Each person at is proficient in one element (mabey two will explain later) This will be the element he/she controls but also reflects on their personality usually.
A person MAY learn to control other elements but it will take much more fuine than a natural born.

My internet is breaking up so I will just post this for now.

AnimusAniKorSaxcian
10/24/2006 8:12 AM

What's the story and how will the levels and losses of points be measured?? Someone has to do it.

raistlin36
10/24/2006 3:04 PM

Well loss of points, Each attack will be depended on three things.
1) Your basic power. This power is unknown to the player only to the GM or DM but the DM will tell that person weather or not their strong.
2) Qualtiy of the attack. This means if you just put "I swing my sword at him" you will get no bonus here, mabey even a penalty.
3) Other bonus. For example if they suprised their enemy the person gets a bonus but if it was a head on attack or faulty based on advantages and disadvantages then there will be a penalty.

There are 3 types of attacks
Physical- no energy (fuine) required
Special Physical- Little energy required
Elemental- Its all energy.

The damage done will depend on how they are blocking.

If you do an lighting element attack and they are wearing metal armor then if the attack hits it hits for full damage (by passing defense)
If its a earth element attack all defense applies.

The fuine lvl (Basically Mp and Hp) will only be given to the player under special conditions.
If you have 0 energy left then you have 100 to 300 Raw Hp (If you lose this. You die).

Dam internet...

AnimusAniKorSaxcian
10/25/2006 7:47 AM

Ok so the participant will send their stats to the GM being you, and they will in turn RP normally, just adding the powers used. From their the GM will take care of the points and effects???

raistlin36
10/25/2006 5:08 PM

That or every attack you could type

wepon str: 200 armor str 500 impact power 150

200-150= 50 wepon does not break

and

attack energy

charge : 3 sec activation: 200 Pwr per sec: 200 total 800

multiplyer 2
defense 300
other -100

1600 - 300 + 100

player B takes 1400 dmg
player A exhasts 800

This would create some confusion if the people dont trust the GM but I assure you I play fairly.

This is just a basic demonstration

what the player would see

The attack hits with a mighty force sending (B) back wards
(A) is minorly exhausted by the attack

well something like that but more expansive.

AnimusAniKorSaxcian
10/26/2006 7:53 AM

personally i think the gm should be entrusted with all this. allows for more smooth rping.

Flark
10/27/2006 9:24 AM

Personally I think the whole thing sounds like a lot of fussing and would be more suited to a Table Top roleplay rather than trying to apply it to online Free Form.

raistlin36
10/28/2006 2:58 PM


personally i think the gm should be entrusted with all this. allows for more smooth rping.


Thats my point.



Personally I think the whole thing sounds like a lot of fussing and would be more suited to a Table Top roleplay rather than trying to apply it to online Free Form.



Its where I got my idea from, but the problem is when I do this everyone wants to check my math bla bla bla. Also when people are face to face I find that they tend to not give very good descriptions of what they are doing (embarresement I think).

AnimusAniKorSaxcian
10/30/2006 2:36 PM

Good Point I am all for Internet RP, over table top as I am more comfortable writing instead of talking as I tend to stutter and carry more weight in words instead of speech.

Everything is worth A try I say.

raistlin36
10/30/2006 4:55 PM

Ok how about a trial make a quick character and I will use a generic soilder
Do you want me to show the equations?

AnimusAniKorSaxcian
10/31/2006 8:07 AM

What sorta Character Sheet Template should we use?? DO you have one??? And no need unless you want to show this example to everyone else.

raistlin36
11/01/2006 3:12 PM

Template for this trial is simple (more detailed for the full thing)
the guy I will use (generic soilder)

name Soilder
Element Fire (can be fire wind water earth lighting)
fuine lvl: medium (If your physically strong fuine is low at start) ((number would be around 1000)
physical: medium
Primary: long sword
secondary: n/a
Attacks elemental
name (what ever you want this one is generic) fire ball
str: medium (so dmg multiplyer would be 1.5)
Charge: low (means you cant charge this attack its just cut and dry)
use: medium (takes about lets say 100 on average to use)
area: 2 ft /2 ( means for every two feet it takes 50% of the total power away. So at 4 feet no dmg)

thats the basics, I will post the full after the trial.

Ill show the equations as an example.

AnimusAniKorSaxcian
11/01/2006 3:23 PM

Name: Samurai Warrior

Element Fire: Wind

Fuine lvl: High

physical: Low

Primary: Katana

secondary: Shurikan

Ellemental Attacks:

Name: Speed of Zephyr
str: Medium (Fortifies characters Speed)
Charge: Low (means you cant charge this attack its just cut and dry)
use: Low
area: Unlimited
Length: Lasts For One Post

raistlin36
11/01/2006 5:29 PM


Name: Samurai Warrior

Element Fire: Wind

Fuine lvl: High

physical: Low

Primary: Katana

secondary: Shurikan

Ellemental Attacks:

Name: Speed of Zephyr
str: Medium (Fortifies characters Speed)
Charge: Low (means you cant charge this attack its just cut and dry)
use: Low
area: Unlimited
Length: Lasts For One Post



Ok now these would be your stats (roughly)

Hp: 100 (Can only be increased through magic)
Fuine 2000 (roughly )
att str: 50 (this is added to dmg)
speed: fast (wind typical characteristic)
Fuine recover: 1% (20 per post)


katana
wep typ: slash peirce
wep dmg: 200 (not including str)
sharp: decent
Wep str: 400 (means you really cant break it unless I hit it with str of 351 then it breaks)


shuriken
wep type: peirce
dmg: 50
sharp: very
wep str: n/a projectiles dont breake just ricoque

speed of zepher

cost: 100
Charge 50* (cumultive 100 to last 1 post 150 to last 2 250 to last 3 and so on)
effect: speed X2
Body stress: 0



See this is what runs thru my head when ever a battle runs

AnimusAniKorSaxcian
11/02/2006 7:39 AM

Sounds good... Shall i post as if we are dueling???

raistlin36
11/04/2006 2:14 PM

Ok first let me set the situation

You are trying to kill the guard of a caravan. (me) We are travling down a forest path and you are going to try and ambush me. (basic but it will show more exaples)

our formation is. carriage, driver, horses, then me.

you start think carefully your power not only works on quality of attack but post and quality of strategy.

AnimusAniKorSaxcian
11/04/2006 4:43 PM

The wind gently wisped throughout the twilights dormant land. Alone a figure lept over the canyon gorge, stalking it's prey below. For to long had the soldiers marched into his land and raided as they pleased. This one would not take his villages goods, it would not take his elder to their gallows.

One with the wind, the lone assassin, gluided through the air with speed beyond that of anything. Leaping from his high perch, he gluided to the road below, falling steadily, and silently to his feet bending his knees, and unsheathing his blade.

Grappling to the carriage, the Samurai cut at the ropes opening the flaps. Inside was the elder tied up, meditating amongst the goods and the other prisoners. Peering over top the carriage, the assassin made his observations locking onto the carriage driver. Leaping into the carriage, he cut the clasps that held his people in bondage.

"Be silent, I am going to kill this driver, I need one of you to ensure the cart continues moving..."

"Yes, for the elder I will do my best."

Remembering the berings, the lone wolf thrusted his katana through the carriage into the head of the driver. He did not even allow a gasp to release, and instead fell lifeless across his seat. Exiting the moving carriage, the samurai crept silently to the guard upon his horse. Leaping forward, he sheathed his blade and threw three shurikans into the legs of the horse. Rolling to his feet, he wtached as the horse galloped before falling spilling it's pilot to the ground. Again wielding his blade, the samurai readied for battle.

raistlin36
11/05/2006 5:26 PM

ooc: ok not the move I would make for now you will lose the suprise bonus. (my character has full knowlage of your wear abouts now) Also you allow me to make the first attack which can decide a battle.

bic:
The soilder was on a simple transport misson when the mission was interupted abruptly. He had no warning as he felt his horse crumple beneath him. This was a suprise and he wasnt ready. He fell to the ground and hit it hard. Luckly he fell forward and wasnt trapped underneath the horse.
As he got off the ground he drew his sword and turned around to see his opponent. With little time he only managed to catch a glimps as he had to move out of the way of this still moving cart.
Now he saw that his opponent was lean not sporting any muscles to note. He weilded a katana and from what he could tell some sort of thrown wepon.
"You and your nations reign of terror will soon end." the figure said "Prepare to die" (I know normally you dont make another character speak but I thought this would be appropriate)

"Really now" The soilder replied ready-ing his fire attack.
With out warning the soilder threw a fire ball directed toward the feet of the assassin.


ooc: ok now this is what happened to stat wise

-50 fuine (hit ground)
-150 for fire attack

+15 for recover
total left around 1315 for me

now for you.

2000 total begin

damage of attack
150 X 1.5 so about 225
-50 (your guy is fast)
-25 (for area effect)
you take 150
so your at around 1850
plus recover
so now at 1870
you would have taken twice as much if I caught you by suprise (from behind)

You think this is fair

standing is 1315 Fuine (hp) for me
1870 Fuine (hp) for you

AnimusAniKorSaxcian
11/05/2006 5:57 PM

Yeah no time to post another yet, but I did that less then strategic move to show the difference in battle. SO far sounds fair. Though we have to remember things such as size and such, if you are a big ass soldier all about muscle if you fall you are gonna be disoriented and not gonna be able to regain your footing as quickly where I will easily, however a large hit will incapacitate me easier.

raistlin36
11/05/2006 7:26 PM

Yes, but my guy isnt all about muscle he is balanced so yes I would usually take that into consideration.

Also size doesnt mean strength for example my character Drakus he looks weak but he could waste an army of regular soilders without breaking a sweat. When the character reaches a certain amount of power then size loses most of its effectiveness.

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