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LunaMaria
09/29/2007 2:43 PM

Space... The final frontier. These are the voyages of the starship Columbus. It's continuing mission, to explore strange new worlds. To defend the citizens of the Federation, to seek out new life and new civilizations. To boldly go where no one has gone before.

N.C.C. 93471 U.S.S. COLUMBUS

Swiss Class

* Type: Explorer
* Production Base: ASDB Integration Section, Spacedock 3, Earth
* Accommodation: 275 officers and crew; 1000 personal evacuation limit
* Power Plant: Two 1,200+ Cochrane warp cores feeding two nacelles and temporal buffer; two impulse systems
* Length: 390.76 meters
* Mass: 694,000 metric tons
* 17 decks
* Performance: Warp 10.17 for 15 hours cruise at 9.5
* Armament: 5 type-10 phaser emitters; 4 type-8 Pulse phasers; three photon torpedo launchers
* Defenses: Multi-adaptive, Metaphasic, Immersion and Deflector Shields

The Columbus is similar to the Intrepid class (voyager) but with a more rounded front and wider engineering section to incorporate two warp cores. The ship is also 90 meters longer with the nacelles raised above the ship rather than under. The ship is the first full produced federation vessel capable of above warp 10 under it's own power.


To the crew of the
N.C.C. 93471 U.S.S. COLUMBUS
Stationed on Earth

The Columbus it due to launch at 1400 hours from Spacedock 3, Earth. All crew are required to report to the section chiefs by 0900 hours for prelaunch checks and final loading. Any problems with these orders is to be reported to The Star Fleet Launch Offices before 1030.


To the crew of the
N.C.C. 93471 U.S.S. COLUMBUS
Stationed at Joshua

The Columbus is due to dock at 1600 hours at the main dock. All crew are required to report to the section chiefs by 1000 hours for personnel checks and supply preparation. Any problems with these orders is to be reported to The Star Fleet Launch Offices before 1030.

The first mission will consist of the ship launch and reaching Joshua station, really this is to develop your characters and interact with the others before action starts.

It's a hard one really is, Kalia called dibs and has a been Rping here for a long time so for now I'm going have to go with her but she still hasn't posted her second character.

LunaMaria
09/29/2007 2:47 PM

Name; Zara L. Naylor
Rank: Captain
Species; 65/96 Human 5/24 Klingon 11/96 Vulcan
Gender: Female
Age: 42
Description: Captain Naylor is tall 6'3" with soft ginger hair pony tailed or in a bun. She has pale skin and slightly visible forehead lines, and Vulcan ears but otherwise human exterior minus faint ridges along her back. Her eyes are a very dark green. She looks younger that she is due to her heritage being expected to live at least 150 years due to the dominance of Klingon genetics. She has both the characteristic three lungs, heart and about half the ribs of a Klingon but a mostly otherwise human anatomy.

Personality: A blend of logic, inquisitivity and bravery. Zara is normally a compassionate person putting her crew first before anything. She is controlled but can snap when wound up the wrong way for a period of time. She typically will weight up all the options for situation before acting.

History: Starting from the rank of ensign on a medical ship after two years was promoted lieutenant for her actions at Q'pactal colony during the insurrection. She was then stationed retrieval ship USS Newderry as a member of operations and three years later promoted to lieutenant commander after a ionic storm killed her predecessor and most of the crew. She then severed on several ships during her career before given command of Motoko Urisha monitoring station where she remained for seven years before being given her first ship command as capitan of USS Azreal a support ship running between ships in the field.

She was captain of the USS Swindon at the battle of 001 the ship losing it warp core and both pontoons and primary photon launchers but reaming in the battle to the end. It was scrapped when the vessel was recovered as the ship was already out of date. Some of the crew were reassigned including most of the officers, the crew were mostly given leave till the launch of a new ship.




Name; Xander Fleater
Rank: Ensign Second Class (Nurse)
Species; Human (Trention colony)
Gender: Male
Age: 26

Description: Xander is 5'11 with a fairly toned but thin build. He has brown eyes with short curly black hair and olive skin, he is undeniably average in his looks.

Personality: He is a warm person with a good bedside manner that carries into his social life where he gets along with most of the crew. He is quick to trust people but doesn't like to show his true feelings, which hampers the crush he has on a certain crew member. He doesn't like to put himself or others in danger normally trying to avoid confutation.

History: Born on Trention colony with a predominantly Greek population, he enrolled in Starfleet as a member of medical personnel was stationed on his home world for awhile after graduation. He was then stationed on DS9 for two years before being recalled for retrainng, there after he served on USS Swindon having his first taste of real combat before being assigned to the NCC 9347.

Iosephos
10/02/2007 9:38 AM

Name: Joseph Hadrian
Rank/Position: Lieutenant Commander/ Chief of Operations
Species: 1/2 Human - 1/2 Vulcan
Gender: Male
Age: 28
Description: Joseph is 6'4", his dark brown hair goes down just to the top of his ear. He has hazel eyes that seem to penetrate anyone he stares at for a long period of time. Is well built, and toned. The only part of him that appears Vulcan are his ears, as they do come to the classic Vulcan point.

Personality: Joseph is generally very calm, collected and logical, however he sometimes does become angry, thanks to his human side. He is highly intellectual and loves a challenge. He is very social, however he also does like his alone time with a good book, whether it be fictional or factual. In general he is an easy going guy who gets along with everyone. He does tend to become stoic if someone challenges his belief's and does fall back on many of the Vulcan traditions his father taught him.

History: Joseph began at the academy in 2362 and graduated 2367. After his graduation he became an ensign aboard the star ship U.S.S. Saiden. After a few years aboard he gained the rank of Lieutenant and was transfered to the U.S.S. Imperia. He served there as an assistant to the chief of operations. He served on that post until the chief of operations was killed in a fire fight with a Borg Sphere. Upon the death, Lieutenant Hadrian was give a field promotion to the rank of Lieutenant Commander and took over the job of Chief Operations Officer. When Captain Miller retired from the Imperia to teach at the Academy, Hadrian put in for the Captains position. When he did not receive it he asked for a transfer, and finally got it.

Name: Eric Rilla
Rank/Position: Bar Tender in The Mess Hall/Bar on Deck 3
Species: Human
Gender: Male
Age: 24
Description: Eric is 6'0", slim but not weak. He has longer hair, and rather pale skin.

Personality: Eric is a very warm and jovial person who likes to share with everyone. He is more then happy to talk to anyone who needs it and sometimes wishes he could have the courage to go take Starfleet's counselors exam.

History: He spend a few years at a culinary school, and then decided that it really wasn't for him. He found himself work on a star base, and was a cook for many years. Eventually he worked his way into Starfleet and became a cook aboard many star ships. He had an argument with a captain on his last posting and requested a transfer. He knows thousands of drinks and types of food just from memory.

nanuk
10/02/2007 1:01 PM

Name; Amelie du Champ

Rank/ Position; Chief Medical Officer (I know once they take the Bridge Crew test they can have a 'normal' rank, like Crusher was Commander, so let me know what you'd think would be appropriate)

Species; Human, with a little bit of Betazoid from a few generations back

Gender; Female

Age; 32

Description; at 5'4 Amelie is petite, her long honey-blonde hair contrasting strikingly with her sallow skin, and irises so dark as to appear almost black- a remnant of the Betazoid blood, her mother claims. Her features are strongly Gallic, and can seem slightly haughty.

Personality; intelligent and highly competent, Amelie's thorough efficiency can be misinterpreted as brusqueness to those unfamiliar with her, but her sincere matter-of-factness and honesty usually prove comforting to those in her care. She is fiery and outgoing, her policy of almost brutal honesty carrying over to all of her relationships.

History; Graduating from the Academy at the age of 22 with honours, Amelie had always had a vague intention of going into research. During her first commission on the Starfleet research vessel the [i]Livingstone[/i] she found-almost to her surprise- that she enjoyed interacting with and treating the patients as much as medical investigation. The small size of the vessel, however, did not give her much opportunity for general practice, so instead she threw herself into her research, making a number of significant finds in the area of recombinant gene therapy. After three years, tired somewhat of the dryness of the work, she requested and received a transfer to a ship with a greater crew compliment, the U.S.S. Cu Chulainn. For the last three years of her billet on the ship she was the Chief Medical Officer. When the Cu Chulainn was decommissioned she accepted a position lecturing in Theoretical Physiology at Starfleet Academy. Having found the time in the past year to sit the Bridge Crew exam, she jumped at the chance to join the crew of the Colombus and get into space once more.





let me know if there's anything that needs to be changed.

Have started the second character- was thinking security officer, because that way we can have interaction between me and Iosephos' character (as well as that between Amelie and Xander in sick bay).

nanuk
10/02/2007 3:07 PM

Name; Avanthi sh'Rellas

Rank/ Position; Ensign/Security Officer

Species; Andorian

Gender; Female ([i]shen[/i])

Age; 22

Description; Avanthi is 5'10 with a strong, athletic build. Her skin is a pale blue, and her eyes a dark, crystalline cobalt. Her silken white hair is cropped very practically short all over.

Personality; at the start of her training, having traveled but little before leaving her homeworld to journey to the Academy, Avanthi's gregarious nature was reined in somewhat by her nervousness: but over the last few years at the Academy her bubbly enthusiasm has re-emerged, tempered only occasionally by bouts of homesickness. She is open and approachable (though she is capable of putting on a 'game face' when her job requires it), not one to smother her emotions, and is prone to fits of passion.

History; newly graduated from Starfleet Academy Avanthi was nearly overcome with excitement, nerves and almost-panic at learning of her appointment to the Colombus. Since young she had wanted to join Starfleet, and there was never any question of being anything other than a security officer, her family holding and instilling in her the proud militaristic traditions of her people. After a shaky start at the Academy, caused largely by homesickness and culture clashing and necessitating several student-mentor conferences, she pulled herself together, adjusting to her new life and settling down to her studies, in the end acquitting herself well enough to receive her dream commission.

LunaMaria
10/03/2007 1:21 PM

Two more days without post and we'd have first officer Hadrian.

Thats fine Nanuk and the bridge officer test is a good idea (I was watching that episode yesterday)

Iosephos
10/03/2007 4:40 PM

What ever works for every one. I figured my guy is going to have a little piece of everyone working in the lounge so woot! (I'm pissed that Spike stopped running Star Trek from 2-6 now its only 4-6!)

PS: When are we looking to start?

[Edited by Iosephos on Wednesday, October 3, 2007 4:40 PM]

LunaMaria
10/04/2007 7:37 AM

I guess by start you mean the stardate...

October 4th 2374
237411.4 (non cannon but the stardates are random anyway)

Thats right in the middle of the Dominion War but I don't plan on getting to involved with that unless other people want to.

I plan on using some slight differences from the shown star trek as a slightly different time line for some future events giving use some more freedom.


Captain: Zara L. Naylor
First officer: Rayven Noble
Chief of Security: Joseph Hadrian (Acting first officer)
Comms officer: Lance Dwel
Medical officer: Amelie du Champ
Science officer: Jay R. Yercliff
Helms man: Rachel Morgan
Engineering officer: Leia Kownos
Ships Counselor: Ailene Stone

As of yet any changes people want or if more people want to join I'll change it.

[Edited by LunaMaria on Thursday, October 4, 2007 8:00 AM]

nanuk
10/04/2007 8:03 AM

I'm confused- and probably largely through my own doing.

Is Joseph the Chief of Ops or Security?
Or just a really good multitasker? ;)

Iosephos
10/04/2007 10:17 AM

Security... I added ops in case the other person who is supposed to be joining didn't take first officer and took security. So it was my back up, but I got security and am now evidently acting first officer.

PS: Damn right he is a good multi-tasker! Haha.

PS2: I assume the rest of those people NPC?

[Edited by Iosephos on Thursday, October 4, 2007 10:19 AM]

LunaMaria
10/05/2007 2:46 AM

Yep anyone can control them and help develop them, plus any crewmen you want to add like Ensign Sito Verci, who nanuk would probably control for most of her on duty time, should she wish to.


Does the new thread on the index for star trek work for other people?

nanuk
10/05/2007 4:55 AM

Mostly.
Every so often- and in a couple of different sections- it'll go a bit funny and none will show, although they'll register on the total new posts count for the FFRP section

Iosephos
10/05/2007 12:38 PM

Seems to randomly mask posts... which makes in a pain to find out when some one posted!

Shigetomo
10/05/2007 1:01 PM

Im Interested but I know nothing about star trek, im more of a star wars kinda guy.


Name: Corus Narth
Rank: Ensign
Species: Human
Gender: Male
Age: 22
Description: He is average height at about 5'11". His red hair is messy and he wears a Federation uniform. His slim physique makes him seem timid but he has an extreme loyalty to his crewmates and the captain especially. He is a caring man that has a very light hearted personality.

Personality: His personality is mostly logical, though he has been shown to be a brilliant tactician. His bravery underlies all this and only emerges when the need for his tactical brilliance calls for it.

History: A recruit fresh out of the acadmey he has limited military expierience, his real talent lies in strategic maneuvers and fleet command. His long time dream is to become a commander in the federation's military. He was born on earth and got interested in the military from his father, who held the rank of lieutenant. He hopes to make his now retired father proud.

LunaMaria
10/05/2007 2:04 PM

What does he do on the ship which department, I'm guessing your going for Ops or security.

I've never heard Starfleet called the military before, but the rest in fine, I would ask you to do a bit of research if you don't know Star Trek. Just note that everyone else has two characters, have one if fine if you want but you can add a member of bridge crew.



I have in the last week watched 38.5 hours of star trek episodes and played no less than 5 different star trek games one is 13 years old now. Nothing can stop me from turning treky now, for a few weeks....

nanuk
10/06/2007 2:07 AM

Can I be a bitch and say Shige, if you're going to disappear again, please let us know.
I really don't like it when players vanish without saying they're going to be gone for a while- or return but give no explanation.

LunaMaria
10/08/2007 11:54 AM

Well he kind of like vanished without telling anyone....

Kalia_Majere
10/11/2007 2:30 PM

okay, I am around...but now unsure of if I should even try to get back into this, ergo since I haven't really participated in this as of yet. It's up to you, on if you wish for me to introduce myself or if you want me to take a hike.

IF you wish me to stay tell me what you want me to do or how you would like to see my character to appear.

Luna, If you have MSN YIM Or AIM.... YOu can reach me through any of them...

MSN: Panthermoon_2000@hotmail.com
YAHOO: Shimmerstarr2003
AIM: ryukihimesei

LunaMaria
10/12/2007 8:13 AM

I don't have MSN at the moment, and I've never been a fan due to the ease that you can get viruses.

You can stay in for sure and you get a load of free rein as your, could could appear at Joshua station or (more interestingly) appear somewhere else, the ship will be proceeding to the Romulan neutral zone shortly, and I'll give you some free rein as to what happened to the ship.

If you go for the second option then mail me and I'll let you know some of what I plan on happening.

nanuk
10/28/2007 1:59 AM


"Well I wasn't, but she wasn't that interesting I think her name was Avanth something, she was Andorian but she didn't really talk to me, I think she's a freshmen."


Luna, that's imposing actions and personality traits on my character and as such is 'bunnying'- and what's more it contradicts what I've written in her sheet-




her bubbly enthusiasm.... She is open and approachable

LunaMaria
10/28/2007 3:16 AM

That was what his impression of her was, maybe be at the time was so pissed at having to crawl through vents he was unapproachable without knowing it, what ever happend that was his view of the meeting.

I was imposing nothing merely showing what one person who had spend five minutes with her thought of her thus. In future events when you meet the other crew members I'll make a point about how different she was from Trex's description.

nanuk
10/28/2007 4:03 AM

I understand your point but you [i]were[/i] imposing a reaction on her- how do you know she'd be pissed at crawling through the vents? Most people would be, but as it's her first commission she could equally still be hyper about getting to be on the ship at all (which would make sense more considering her reactions in previous posts).

I've no problem with characters forming correct/incorrect impressions based on a five minute meeting, people do it all the time in RL (and I appreciate that you were creating an opening for character involvement), [i]but[/i] his impression of her is based on [i]your[/i] assumption of her reactions, which was my issue to begin with.

LunaMaria
10/28/2007 12:51 PM

I at no point did I say she was pissed or anything I only said that she and Trexs didn't talk about anything. The reason behind that was involve her but not "Bunny" your character.

nanuk
10/29/2007 3:39 AM

Oh for God's sake- I already said I understand the reasoning behind what you did but that you interpretation of how she would have reacted was wrong- and in your OOC post you said


maybe be at the time was so pissed at having to crawl through vents


so I was using that example, [i]your[/i] example.

I don't know why you're arguing about this- it's [i]my[/i] character, surely I'm in a slightly better position to know how she would have reacted, and I have told and am telling you that she wouldn't have ignored the guy. It's completely against her character, no matter what example you give to retrospectively try to explain it.

As such, and as it wasn't just a mistake because you insist in arguing the point, it [i]is[/i] bunnying because you have made her do something she wouldn't.

I could have just flipped out that you controlled my character but instead found myself having to justify my reaction because you're insisting your point and ignoring my own reasoning.

As the TM I would have expected you to pay more attention to your players' opinions, but from the fact that you are refusing to acknowledge that you did anything wrong (something that wouldn't bode well for future interactions as I despise having my characters controlled) and seem to be paying no attention to my points you clearly don't care what my opinion on my own character is, so I'm out.

LunaMaria
10/29/2007 6:49 AM


maybe be at the time was so pissed at having to crawl through vents [i] he [/i] was unapproachable without knowing it


note the HE was unapproachable

Granted it would make more sense with an extra he making it

maybe be at the time HE was so pissed at having to crawl through vents he was unapproachable without knowing it

Clearly that is him ignoring her, to start out with it was fuzzy but that I through I'd cleared that up with the last OOC but somehow that made it worse.

I also changed my post to read



"Well I wasn't, but she wasn't that interesting I think her name was Avanth something, she was Andorian but I didn't really talk to her, I think she's a freshmen."



From

"Well I wasn't, but she wasn't that interesting I think her name was Avanth something, she was Andorian but SHE didn't really talk to ME, I think she's a freshmen."


(nothing about how she reacted or anything she did, said, or anything) For that matter the cooling ducts run the length of the engineering section so they might not even be in the same part of the ship. What I wrote implied nothing and any number of reasons could be behind it as I didn't want to describe the event.

She might be been so exited that she bolted off leaving him eager to impress the officer by finding the cat.

The problem I have having is seeing the point when I imposed on your character, I changed it but I'll rewrite that part if you want me too, if so underline the problem in big flashing lights as I have so far even with several efforts fail to see any major problem.

To me it seems a mountain out of a mole hill thing.

LunaMaria
10/29/2007 6:54 AM

The reason its so broad is I wasn't sure what the problem was, pointing out what you don't like will get it changes right away if I know what your getting at.

Whether its the fact I'm stupid or whatever the way it ended up,

I never intend to control someone else character.

nanuk
10/30/2007 3:09 AM

Okay, misreading he as she is my bad, so I apologise for that.



The reason its so broad is I wasn't sure what the problem was, pointing out what you don't like will get it changes right away if I know what your getting at.



... I'm just after waking up but I'm quite sure I mentioned in virtually every post here that my problem was that IC you said she didn't talk to Trex, which would not have been an IC reaction for her.
Ah yes-


[Posted By nanuk on 10.28.2007 1:59 AM]

Luna, that's imposing actions and personality traits on my character and as such is 'bunnying'- and what's more it contradicts what I've written in her sheet-


her bubbly enthusiasm.... She is open and approachable





[Posted By nanuk on 10.28.2007 4:03 AM]

I understand your point but you [i]were[/i] imposing a reaction on her- how do you know .... as it's her first commission she could equally still be hyper about getting to be on the ship at all (which would make sense more considering her reactions in previous posts).



[Posted By nanuk on 10.29.2007 3:39 AM]

I don't know why you're arguing about this- it's [i]my[/i] character, surely I'm in a slightly better position to know how she would have reacted, and I have told and am telling you that she wouldn't have ignored the guy. It's completely against her character



So... yeah, I mentioned in every post what my problem was.


(nothing about how she reacted or anything she did, said, or anything) For that matter the cooling ducts run the length of the engineering section so they might not even be in the same part of the ship. What I wrote implied nothing and any number of reasons could be behind it as I didn't want to describe the event.


What you're after rewriting implies nothing, which is how it should be- originally writing 'she didn't talk to me'' implies that she [i]actively[/i] didn't talk to him, not that they just didn't talk because they were in different areas of the ducts and as such- as I've said- imposes a reaction/trait on her (i.e. that she's the type to ignore people). But that's been fixed now.




She might be been so exited that she bolted off leaving him eager to impress the officer by finding the cat.


Again, that's making assumptions (this time that she's a brown noser and not a team player)!
I know you didn't write this in your post but it still illustrates what I've been saying. It doesn't matter how likely or logical that assumption is it's [i]still an assumption made about a character that's not yours[/i]. You don't need to think about the reasons why she'd do something because you're not the one writing reactions for her.
Now, if we had actually written the scene in the ducts and I posted that she bolted off, Trex would have been perfectly free to speculate as to the reasons why she did and could have come up wit wanting to impress an officer, but that's a different matter- I would have made the choice for her to go without explanation, so that was the reaction I'd picked for her, which he could have then interpreted.

I know I'm belabouring the point but it's something that irks me- and a lot of time some people will only acknowledge physically moving someone's character and getting them to do/say something as actually controlling, when something like this is equally as interfering (or, writing a negative reaction- e.g. 'base was blowing up so we all ran, except blank's character') .




The problem I have having is seeing the point when I imposed on your character


As I've said, you wrote her reaction to a situation so you [i]imposed[/i] that reaction on her- you made it so (initially, before the rewrite), she didn't talk to the guy. That's imposing. It doesn't matter whether she didn't talk because of excitement, eagerbeaverness or any other reason, it was a choice [i]you[/i] made for a character that wasn't yours so that not only the choice but the consequences (in this case Trex's opinion of her) were imposed on her [i]and[/i] me.



To me it seems a mountain out of a mole hill thing.


The incident's a mole hill but the principle is a mountain- controlling characters in any form without permission is an RPing faux pas, as you know. That you didn't see what you did as controlling a character might make it seem a small thing to you but as a player it's a big thing to me- what's the point in me playing if there's a chance that control of my character will be interfered with? - and the fact that you still don't seem to fully understand what I had a problem with doesn't give me much confidence that it won't happen again. Hence, in terms of this thread, the issue for me is mountainous.

LunaMaria
10/30/2007 8:29 AM

The assumptions of your character, which was designed as a point for you to build upon or prove wrong I doubt that this event will repeat itself. I will no involve anything not proven of your character in my posts and only in very small events.

nanuk
10/30/2007 10:27 AM


The assumptions of your character, which was designed as a point for you to build upon or prove wrong


[i]Excuse me[/i]?
Maybe you need to clarify what you meant by this before I completely loose it- what I'm taking as the meaning of that sentence is that the assumption about my character's behaviour, in this case that she ignored Trex, was a [i]purposeful[/i] thing, and was designed as a, what, a [i]challenge[/i]? Something that I was then supposed to gleefully incorporate into my character's personality or future posts, [i]or[/i], somehow, 'prove wrong'? How? If she didn't talk to him how do I prove that wrong IC?

That's the only way I can see of interpreting that sentence, and my reply to such a meaning is below-

Since when is it the role of the TM to work in points about the players characters that they have to 'build upon or prove wrong'?

I create a character and then you post saying she had awful claustrophobia, or hates Cardassians or is really irritable on Tuesdays and I have to work around/with that somehow- does that sound right?
No, it doesn't- but what you did is tantamount to what is above and now you're [i]justifying[/i] it?
I have never in all the time I've RPed had a TM do something like that, nevermind claim there was a reason for it.

If you want to give the chance to build character, or provide challenges for your players then you provide [i]situations[/i]- you can't make the characters act a certain way and then claim it was as a device.

I really am flogging a horse here- you don't get that you did anything you shouldn't have, do you?

From this-


and only in very small events


-it doesn't appear so.

It [i]doesn't matter[/i] whether it's a huge event or a big one you [b]cannot[/b] write other characters' reactions, even if it's for the sake of moving on a story or involving them.

You can't. If you need reactions to proceed you either have to wait for them to be given by the players or rewrite your post so that they're not necessary.

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