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darknightrei
06/21/2006 2:32 PM

This is my first GM but not my first "Ro-day-oh" so, I hope you all enjoy please post the following information so that it can be approved.

Name:
Race:
Age:
Alignment:
Diety: (very important as it will determine many events in the story)
Brief bio: ( no more than 2 paragraphs. so as to allow flexibility in storytelling)
Appearance:
skills/specialties:

Just a little info on the story, The setting is an almost prehistoric jungle in a villiage where the surviving races have gathered to live. Other than that, feel free to subplot for yourself so long as it doesn't interfere with the main story or the enjoyment of the other players.

I am going to ask that while I want to see a variety of races (i will allow any intelligent race that is not naturally chaotic to be played or if you wish, abberations of races not normally played. Please PM me about any race requests prior to posting character info)I would like to remain true to the barbaric, postapocolyptic feel, so please keep characters low tech and as a general rule use appropriate things for the period. (example: a scavenged healing ring and sword are ok, possibly even armor found in the ruins... but gleaming platemail, polished longswrds and wands out the proverbial "wazoo" are rediculous in a fight for survival story of this genre.) Lastly a few important notes: the bartering system has replaced money, tibesmanship is commonplace, and the lush jungle ruins are home to many beasts so there should never quite be that cozy, down home feeling.

Other than that, feel free to push the envelope and take strides to improve upon the story in any way that you can. I value everyone's input so if you have a request, suggestion, or anything else, PM me or post it here and I will address you as soon as possible. I look forward to seeing where this one will go.

Have Fun!

Flark
06/21/2006 3:16 PM

[b]Name:[/b] Olwen Quegg

[b]Race:[/b] Human

[b]Age:[/b] 28

[b]Alignment:[/b] Chaotic Neutral

[b]Deity:[/b] Tempus

[b]Brief Bio:[/b] Olwen is a tough, harsh and uncompromising character who always speaks his mind. A loner, he has little time or sympathy for the weak or foolish. Uninterested by money or personal possessions, instead he dedicates his life to travelling the realms searching for conflict in order to improve his skills and prowess in battle.

In accordance with all warriors of Tempus, Olwen frowns upon the use of missile weapons, considering them cowardly and for the weak. His preferred weapons of choice are the spiked mace or war hammer.

[b]Appearance:[/b] Olwen has taken part in countless battles and has the scars to prove it. He has deep, prominent scars on his cheeks, as well as countless other scars all over his body, especially his hands and arms. He is of medium height, but has a strong, stocky build and rippling muscles.
His hair which is a dull brown colour, he keeps cropped as short as possible.

Olwen wears a battered suit of plate mail armour with a steel skullcap. He carries a large spiked mace and a large steel kite shield bearing the mark of Tempus.

[b]Skills/Specialties:[/b] Olwen is a Warrior Priest with a major emphasis on the Warrior part. Through his own acquired ability, aided by the gift of Tempus, he has the ability to inspire other warriors who fight alongside him. He can incite a berserker rage into himself and his comrades making them deadly and fearless in close combat. Olwens only other magical skill is the ability to cast the basic priest spell 'cure light wounds'.

[b]Tribe:[/b] Order of the Steel Fang.

The Order of the Steel Fang is an elite fighting order within the church of Tempus, whose members are often assigned to the most hazardous duties. Steel Fang units are led by battle-hardened members of the clergy.

[Edited by Flark on Friday, June 23, 2006 8:48 AM]

darknightrei
06/21/2006 3:19 PM


Ah yes, there hasn't been many new Forgotten Realms RP's in a while so I'll give this one a go.

I'll edit this post into a character sheet as soon as I get my act together.

I await your next post...

Flark
06/22/2006 9:51 AM


I await your next post...

Alright, well my character's up. I hope that's acceptable.

Is there any specific way or place you want me to start in my first post? Or shall I just go for it and make something up?

darknightrei
06/22/2006 12:26 PM


I hope that's acceptable.

Great, I'm actually glad you chose Tempus too because the original story was written with a character not unlike yours and Tempus's effect on the story is pretty strong. I'm gonna ask that the armor and weapons you have are very worn and dated (which you seem to have covered but I'm just emphasizing)


Is there any specific way or place you want me to start in my first post?

Make up your own beginning, just make sure that you end up in the village by the end of the first 2-3 posts. I want people to build their own stories within the main one, so feel free to make your character stand out. I only ask that you either make up a clan for Olwen to be in or start in one of the predefined ones that I will post with my character sheet. So, have at it and remember to have fun no matter what that means to the story. ; )

Also a note, the story takes place in the time in which the original dieties have died and the successive avatars have yet to ascend to godhood. Therfore divine abilities or gifts may be boosted, weakened, or nullified completely until which time an avatar is determined.

[Edited by darknightrei on Thursday, June 22, 2006 12:29 PM]

darknightrei
06/22/2006 1:06 PM

[b]Name:[/b] "Lucien" (true name is unknown)

[b]Race:[/b] Drow

[b]Age:[/b] unknown

[b]Alignment:[/b] chaotic neutral

[b]Deity:[/b] (to be specified later)

[b]Brief Bio:[/b] A recent accident of some sort has rendered "lucien" without memory of any but the most basic of memories and knowledge.Common knowledge to those of similar age and time seems to be all that is left of his mind. "Lucien" does not seem to realize he is not human. The condition af his body indicates there is more than the obvious, with barely any body fat and a chest and back covered in scars that form the pattern of a 10 sided star interlaced with deep gashes, to him. Cannot stand the thought of fighting or the sight of blood. Everything about him says peaceful, but his eyes seem to say worlds worth of violent pain.

[b]Appearance:[/b] "lucien" was found in the jungle wearing only a large steel collar and heavy iron bangles that cannot seem to be removed. He enjoys the loose, flowing robes of the healers, but is not one to his knowledge. With ice blue eyes, a hooked and crooked nose, extended canine teeth, and a nearly hairless body, sporting only a long, braided topknot.

[b]Skills/Specialties:[/b](to be specified later)
-------------------------------------------------------------------------------------------------
[b]Announcement[/b]

These are a few of the tribes of the Lost Realms:

Snowfire: Mainly human healers, medics, surgeons, etc.

Shadowfox: Drow survivors, hate the rest of the community, but coexist for survival

Ungarth: Barbaric remnants of all of the races, mainly comprised of those rescued from the forest. Live like nords or barbarians.

Reyearth: civilized upperclass of all of the races who have lost everything and still struggle for superiority.

The legion of 10: the last of the tribes are the legion of 10, ten tribes under one leader united by their gifts. (if you create a tribe it will fall under this category for the sake of argument.)

Flark
06/22/2006 2:16 PM


Great, I'm actually glad you chose Tempus too because the original story was written with a character not unlike yours and Tempus's effect on the story is pretty strong. I'm gonna ask that the armor and weapons you have are very worn and dated (which you seem to have covered but I'm just emphasizing)

Cool. No problem.


Make up your own beginning, just make sure that you end up in the village by the end of the first 2-3 posts. I want people to build their own stories within the main one, so feel free to make your character stand out. I only ask that you either make up a clan for Olwen to be in or start in one of the predefined ones that I will post with my character sheet.

Again, no problem, I'll make up a tribe or clan for Olwen to be part of and post it soon.

Sway_Greenwitch
06/23/2006 7:07 AM

My interest is piqued. I think this thread looks promising.

With a little "nudge"...I'm seriously considering joining, if I can get something half decent together.

darknightrei
06/23/2006 7:56 AM


My interest is piqued. I think this thread looks promising.

Thank you very much.


With a little "nudge"...I'm seriously considering joining, if I can get something half decent together.

I look forward to hearing more from you.

Flark
06/23/2006 8:53 AM

I've added a 'tribe' to Olwen's character sheet. I hope that was the kind of thing you had in mind? I'm also wondering about numbers. Roughly how many people are these 'tribes' supposed to consist of?

darknightrei
06/23/2006 9:39 AM


I hope that was the kind of thing you had in mind

perfect!


Roughly how many people are these 'tribes' supposed to consist of?

the clans I have specified are the larger ones and consist of 10 people at the most, since there is not an abundance of surviving people. Your clan is one of the legion of ten, a specialist clan, and probably no more than 5 members strong. a description of the clans is in a previous post.

Exile
06/24/2006 4:44 PM

I'll try to get something up before too long.

Unbeliever
06/29/2006 4:03 PM

I just thought I'd drop a line to let you know I was interested and am working on something now.

Flark
07/03/2006 12:25 PM

Welcome back Rei.

You'll have to excuse me if I don't welcome you back in all of the threads, but I certainly am pleased that you've returned. :)

Sway_Greenwitch
07/03/2006 3:48 PM


Welcome back Rei.

You'll have to excuse me if I don't welcome you back in all of the threads, but I certainly am pleased that you've returned. :)


I concur!
It's good to have you back Rei. :)

Sway_Greenwitch
07/04/2006 4:49 AM

Name:Isimë Moonflower
Race: Silver Elf (moon elf)
Age: 95 (not quite adult)
Alignment: Neutral
Diety(ies):Silvanus & Meilikki.
Brief bio: Isimë is lovely, soft spoken and has a gentleness and grace about her that is endearing to those that meet her. She often chooses to act and react peaceably with others save, the Goblinkind and the Drow for whom her race is known to have a deep seated hatred. She is very capable of being harsh when provoked. Those who injure the natural world with malicious intent should beware of her inner fury and ability to bring about her vengeance.

With the influence of Ranger and Druid lore added to her natural abilites, Isimë was inevitably drawn toward her passion for nature and her current life as a Ranger/Druid. Her ties with nature have always run deep, along with a solemn reverce for both Silvanus and Meilikki whom, she includes in her daily prayers.
Along with her passion for nature is her dislike for large cities, though she tolerates gatherings that number more than 10 people at a time.

Appearance: Isimë is rather tall for her kind, standing at 5 feet 4 inches. She is slender and looks delicate despite the muscle tone she has developed due to her travels and profession. She has long dark hair that falls in loose waves down past her hips which she often wears in intricate and simple braids or pulled back in a ponytail. She has pale unblemished skin save a deep scar on her right hip. Her almond shaped eyes are pale grey in colour and often look like they might have a touch of amethyst to them. These are framed by slim arched eyebrows and dark lashes. Her lips are often upturned as though she might find something amusing.

She has a weakness for all things silver and wears thin chains in her pointed ears and around her neck.She disdains the black robes of the Snowfire tribe and so, continues to wear a traveling tunic and pants to allow freedom of movement. Pouches of herbs hang from a sturdy leather belt which she wears around her hips. Small rune-carved daggers that seem to be very old and worn are sheathed at each hip, and hidden in her boots. On her back is strapped a well used longbow.

[URL: http://www.epilogue.net/cgi/database/art/view.pl?id=97410&genre=2 ]The inspiration for Isimë's looks.[/URL]


skills/specialties: Her abilities involve herbal and animal lore, healing, talking to animals, transforming into animal shapes. She also has a touch of empathy--a very small one that allows her to sense what others other than animals might be feeling. She is proficient with throwing daggers, the long bow and sword though, she has none (sword) at the present time.

Tribe: Snowfire
Isimë recruited herself into the Snowfire tribe in order to put her gifts and talents to good use. She often is found joining search and rescue parties that are led out from camp.

[Edited by Sway_Greenwitch on Tuesday, July 4, 2006 4:56 AM]

[Edited by Sway_Greenwitch on Tuesday, July 4, 2006 6:41 PM]

darknightrei
07/04/2006 10:08 AM

feel free to begin posting

darknightrei
07/04/2006 8:33 PM

Just wanted to post some additional info to make everyone's RP easier.

The setting is a 5 mile wide expanse of jungle in the midst of a barren wasteland. The main camp is located at the southern end of the camp at the base of a mountain. Within are the tavern (dirt and cloth walled, roofed with wood...located centrally in the camp), the garrison (stacked stone building that houses the warriors of the Legion of 10 and the volunteer soldiers of the camp...located to the north), the Temples (carved into the mountain and housing the statues of all of the major dieties, home for the healers and pious), and the clan camps of all of the other clans are scattered about the tavern. Rayearth's settlement is set apart from the main camp and made of silks and scraps of their fallen airships..

[Edited by darknightrei on Wednesday, July 5, 2006 6:43 PM]

Unbeliever
07/07/2006 1:17 AM

Finally got around to putting some finishing touches on my character. It's not the most detailed, but that's because I've used this character before, at a much later point in time, and am intentionally vague with his background.

[b]Name:[/b] Redryn Gale

[b]Race:[/b] Human

[b]Age:[/b] 23

[b]Alignment:[/b] Neutral

[b]Deity:[/b] Oghma

[b]Brief Bio:[/b] In his own eyes, Redryn Gale has always been destined for greatness. His life, however, has seen little more than mediocrity. Born to an affluent family, he had little choice in joining the Reyearth clan. From a young age he was raised to believe that he should have whatever he desired, and that sense of entitlement has never left him.

As he has matured, his desire for greatness has grown. In his current standing, that of a selfish, spoiled son of an aristocrat, he sees little potential, and has thus turned his mind to poetry and song, hoping to find there the renown that will give him the opportunity to reach his full potential.

[b]Appearance:[/b] Redryn Gale is a smallish man, standing just under six feet tall. His face is of fair complexion, with soft features. His shaggy brown hair is kept at shoulder length, and is usually fashionably unkempt. He has large blue eyes that are especially expressive.

While in the Reyearth section of the settlement, Redryn is normally seen clothed in what fine garments he's been able to preserve. Otherwise, he wears more simple clothes he once used for travelling: moderate tunics, usually white or brown, and dark pants, a hooded cloak often added on.

[b]Skills/Specialties:[/b] Redryn Gale is a bard by nature, and enjoys all aspects of the written word; especially its ability to change the way people think. Because he was born of noble parents, he was trained in the use of a saber, though he often shirked the responsibility.

[b]Tribe:[/b] Reyearth

Sway_Greenwitch
07/07/2006 9:01 AM


Just wanted to post some additional info to make everyone's RP easier.

The setting is a 5 mile wide expanse of jungle in the midst of a barren wasteland. The main camp is located at the southern end of the camp at the base of a mountain. Within are the tavern (dirt and cloth walled, roofed with wood...located centrally in the camp), the garrison (stacked stone building that houses the warriors of the Legion of 10 and the volunteer soldiers of the camp...located to the north), the Temples (carved into the mountain and housing the statues of all of the major dieties, home for the healers and pious), and the clan camps of all of the other clans are scattered about the tavern. Rayearth's settlement is set apart from the main camp and made of silks and scraps of their fallen airships..


So then, are we to assume that there is nothing else out there but our little 5 mile strip of jungle?
Or might there be other havens among the barren wasteland such as ours, that we don't know about?

darknightrei
07/07/2006 12:36 PM


Or might there be other havens among the barren wasteland such as ours, that we don't know about?

My, My...aren't we the clever one? lol j/k. You SO gave away a big part of the plot! : ))

It is quite safe to assume that we're not the only ones left, however for the sake of the RP our characters have only briefly considered the possibility due to their focus on survival. A VERY integral part of the progression is in the possibility that there may be some hope of rebuilding and discovering other survivors as well as the fight to maintain what we've attained in the past year since the Fall of the Gods.

Kudos on drawing such an accurate conclusion from what little info has been given.

teutonicknight
07/08/2006 4:45 PM

I've got an interesting idea for a character, just not quite sure if goblinkind would be an acceptable race here? I'm not feeling great inspiration at the moment, but hopefully within a few days I'll have a rough character sketch made up to post.

Tentative:
Name: Kreel
Race: Goblin

darknightrei
07/08/2006 11:54 PM

I would gladly accept goblinkind as long as he is not your average goblin...Note however that he would be very shunned to begin with and noone's gonna trust a goblin. There are no other goblinkind in the camp but the dead raiding parties... ; ) I really wanna see where you go with this. One request only, worship either a main race god or no god. I'm VERY interested!

teutonicknight
07/10/2006 2:22 PM

Name: Kreel

Race: Goblin

Age: old (rougly 50)

Alignment: Chaotic Neutral

Diety: none: Kreel renounced his faith in the gods of goblins when the world turned upside down and vowed he would survive on his abilities alone.

Brief bio: Kreel is an old goblin, shunned even by his own. He was always abnormally smart for his race, trying to keep in the background as much as he could. Whenever the orcs went on a raid and brought the goblins along, Kreel would intentionally take a slight wound and feign death. This is how he survived to the ripe old age of fifty, extremely rare for a goblin.

Kreel never felt a great urge to kill like most others of his kind. Instead he always just wanted to be left to his own to do whatever he wanted. He was called a "wimp" within the hoard, but he never cared as long as he was alive. He saw too many strong fall victim to a knife in the back or an arrow to the neck. Strength didn't ensure anything. Wits was what kept him alive.

After the world turned upside down, Kreel found himself amidst a raging confusion. Greenskins were killing each other all around. He knew that to survive he would have to leave and find solace elsewhere. Fleeing the safety of the hoard, Kreel found his way to the jungles. He has survived mostly by avoiding contact with others, but as things begin to settle down and people are building society back again it is becomming more and more difficult to avoid contact with anyone else. So Kreel finally decides he needs to find a way to survive with the emerging society.

Appearance: Kreel is an old goblin with wrinkly dark green skin. His hair has long since turned completely white, what little of it remains. His sunken eyes still give off a vibrant life, though. If you look at his body you would think him ready to fall over dead, but a glimpse of his eyes will tell you that there is more there than you would expect from his kind.

Kreel wears an old set of rags that has been mended and sewn together so many times you can't tell what it was supposed to be originally. There are many hidden pockets in the rags, though, where Kreel stores some rather intriguing items. Though the smell of filth hangs on him like the rest of his kind, he actually makes an effort to bathe every month or so.

skills/specialties: Kreel has learned how to survive in the wild by himself. While his body is getting old and not quite as quick as he used to be, he is still quite nimble and his eyesight and hearing haven't dulled with age. He has learned to notice even the most minute detail that might save him from death. He can also hear someone breathing from across the room. Kreel learned to read orcs' minds quickly and has a good general sense of empathy.

Kreel never developed his killing skills very much, instead relying on his wit to survive an encounter. He developed thievery skills such as pickpocketing and lockpicking from an early age. Nothing ever comes free in the hoard, and what you get you have to take. So Kreel took what he needed and became very gifted at placing blame on others. Deceit and deception are valuble tools for survival in the chaotic hoard.


Side note: I'm not exactly sure the average life span of a goblin. I'm going on a life span of 80 years, so 50 would be the human equivalent of 62 on a lifespan of 100. Just at "retirement" age.

darknightrei
07/15/2006 7:25 PM

SO Sorry I never responded to UB or TK! I totally overlooked it and was waiting for you, while you were waiting for me!!! LOL!!! TK, UB, BRILLIANT characters and I Demand you post your first RP pages NOW!!! LOL!!! Again, sorry for the oversight... Both characters are accepted 10 times over...

teutonicknight
07/16/2006 9:08 AM

WAI!

Though, honestly, over the past few days I've been in a creative rut. Though, methinks today I may be able to come up with something non-lame.

(slithers over to the RP portion of the thread and ponders)

anime_fan3
07/16/2006 8:34 PM

I'll try to come up with something in a while.

[Edited by anime_fan3 on Monday, July 17, 2006 6:18 PM]

anime_fan3
07/17/2006 8:05 PM

Name: Dotar (Doh-tar)

Race: Quarter Harpie\ High Elf

Age: 56

Alignment: Lawful Netrual

Diety: Akadi\Helm

Brief bio: Dotar was a young elf (15 years old) Defender in his village. His village was getting smaller due to the fact that from time to time an elderly harpie took children(they where easy prey to an old harpie) to her cave. He thought it was enough he put the children together as to trap the harpie when it came. when the harpie did come he threw a net at it the harpie screamed and screeched as it was stabbed by swords she then noticed she couldn't go on anymore. she put a curse as to turn Dotar into a harpie. But beforeshe could finish it dotar finished her off with a blow from his sword.
His village was going to kill him due to his wings and claws, they thought it was a bad omen. Before they could get him he used his curse as an abilty he fled from the place he once defended but now despised. On his way in the air he fought with more and more harpies. He got ambushed a week later, his wings where hit so he fell down into the trees.
After days of walking his thirst for blood got hold of his mind after a year of the curse he became a full harpie. The next day he found himself in a destroyed village he then couldn't handle it he fled into the wastelands in the west.
After fourteen years his thirst of blood got hold of him more often and realized he could never run , so he started searching for a camp that didn't despise him.

Apearance: Dotar is a High Elf partly turned into a harpie, the charecteristics that lets you know that is that he
has dark wings, and long claws.
He wears an incomplete rusty armor as to let his wings move freely, a two handed sword, some studded boots and a long robe underneath the armour.

Skills/Specialities: Dotar is able to survive on his own, he's good at swordsmanship, he can fly which comes in handy when escaping, he has good eyesight, and can sense people around him.



[Edited by anime_fan3 on Tuesday, July 18, 2006 10:34 AM]

darknightrei
07/17/2006 9:38 PM

A few minor glitches and we'll be A-OK.
1: Elves have VERY long lifespans, 29 is practically a toddler elf. The elven equivalent would be roughly 3-4 times that...

2: Seeing as how he was FORCED to become part Harpy, he would, realistically still serve the gods of his people as well as Akadi...

3: Your bio is kindof hard to understand...just keep an eye out for punctuation, spelling and grammar ok?

4: Finally, the camp the story begins in is thought to be the ONLY camp inside the wastelands and the world has been in ruin for roughly a year, so take that into consideration for your background as well...

So, edit and proofread...improve a tinytiny bit and I'll approve you as soon as he's good to go.
(please edit him soon, the story's getting underway...)

darknightrei
08/07/2006 7:17 AM

Umm...just checking up on things here, can I get a quick confirmation that everyone's still here? lol. I'm new to forum based, I know, but things seem a tiny bit slow...I could be wrong, I don't know. I understand about time constraints and things like that, hell, I'm gone for weeks at a time for work, just let me know what's goin down. lol. It's looking Really good guys, keep it up. :D:D:D:D:D:D:D

teutonicknight
08/07/2006 7:10 PM

*pokes stuff with a stick*

Kreel be alive?

*pokes self with stick*

Yep, Kreel be alive.

Marcus_Nelson
08/08/2006 7:53 PM

I really hope its not too late to join this RP. After reading a few posts I'm very intrigued. Anyway, I'd like to present a character in the hopes theres still time to add people.

Name: Unglar

Race: Half Orc

Age: 32

Alignment: Neutral Good

Diety: Tyr

Brief bio: Unglar had a rather typical orcish life until the war of the gods. T'was not the devestation that destroyed his tribe, but their own greed and evil. With the death of their leader Ulbe, a great power struggle began. When the strongest rule, a single weakness slays, and the tribe consumed itself. Almost as if possessed they brought their horrors to the other tribes in the area, engulfing them in their madness, almost as if the patron diety of Bane had forsaken their minds. Perhaps it was his human blood, but when Unglar butchered his brother Ulfgar in his sleep, something in his mind snapped. Everything suddenly came into perspective as he fell to the floor vomiting and crying out to reverse what he had just done. Knowing now that his tribe was already dead, and unable to forgive himself for killing his brother, Unglar fled into the jungle vowing never again to weild a weapon of war or harm another unless in self defense. He forsook Bane for his arch-enemy Tyr, marking him as a traitor to all other brown orcs. He joined the Legion of Ten as the only representative of the fallen Ulbe tribe. He wishes nothing more than to build a new life for himself, and perhaps assange his guilt for murdering his brother.

Appearance: Unglar is a rather ugly creature, with a bucket jaw and short tusks juting up from his mouth. He still bears the ritual scarification of his original Ulbe descent, extensivly enough that he cannot hide the fact. His eyes are unusually intense for an orc, a window into his unqueachable guilt of his brother's blood. Titanically strong, some of his peers in the Legion say he is worth three working men, something he is quite proud of and his bulging muscles testify to. He is about average for an orc at 5'8", and wears simple rags roughly sewn. He still carries a knife made from his father's forarm as a fetter for his spirit, though he would never use it to draw blood, even if his life were on the line. If any of the Ulbe tribe survived, he would be instantly identified as a Kinslayer Traitor.

skills/specialties: With his vow to never use a weapon of war, Unglar has become very good at defending himself unarmed or by simply throwing whatever might be handy at an opponent (Rocks, sticks etc). He truely tries not to cause any lasting harm to an opponent, just discourage them enough to leave him be. In the year since the Fall of the Gods, he has learned much about architecture in helping to rebuild and is occasionally sought out for structural plans, as well as for his strength when building or salvaging heavy objects.

Tribe: Legion of Ten; Unable to survive on his own, Unglar came to think that only the Legion would accept one such as he. Even with his abilities, he still recieves looks for his liniage, though amoungst the Legion he has proven himself enough to be accepted.

[Edited by Marcus_Nelson on Tuesday, August 8, 2006 8:02 PM]

Sway_Greenwitch
08/09/2006 8:05 PM

~waves~

I'm here!
Just being very quiet...

Oh wait... I'm supposed to help keep things moving.

* Loads the thread onto a cart and pulls it around in circles.*

Oh, for those that don't know, Flark is going to be gone for about a week.







[Edited by Sway_Greenwitch on Thursday, August 10, 2006 9:21 AM]

darknightrei
08/10/2006 10:16 AM

Well, well, Sir Marcus...I'm impressed with your kinslayer angle, it should make for an interesting time in some of the situations I may...er...good job. If you have ANY questions, ask Sway for now, I have to take a short recess to fix my laptop. You may post your first as soon as you wish, just try to exist for now and if you do anything drastic, make sure you can explain it ALL...Good luck and welcome.


~wave~

I'm here!
Just being very quiet...

I've REALLY missed you my Mystery Lady!!! ;) For those of you who don't know, my laptop has "sploded", so Sway has the helm when I'm not around.

darknightrei
08/18/2006 2:07 PM

Just checking up on my threads...are we at a standstill?

Marcus_Nelson
08/18/2006 7:08 PM

Would definitly seem that way

teutonicknight
08/18/2006 7:47 PM

And Kreel didst decree that he was the mightiest of the newly raised godhood and smote any who dared stand against him with giant globs of marshmellow . . . .

. . .

or not?

Flark just got back from some time away . . . don't know why UB hasn't poked his head in here. Perhaps an i-mail is in store for him?

Desner_Val
09/05/2006 9:42 PM

Name: Desner Val'Ste
Race: Human
Age: 31
Alignment: Chaotic Neutral
Diety: Unknown To myself At the Moment.
Brief bio: Desner is a Quick thinking yet rash human. He was raised by Elves as a slave, taught the arts of the bow, for protection of the Elven Encampments. The multiple years of enslavement has given Desner a rare amount of strength for his race. Though in order to keep Desner from wishing to escape the Elven people taught this man nothing of the outside world. War, and Menial tasks were all that was provided of learning material for Desner. Upon reaching the age of 17 Desner and two other slaves began plotting freedom. It would take then a single year to reach freedom.

Upon reaching freedom Desner began honing his skills of the Bow, and the light sword. He and his two companions set out and became Mercs. Many successfull missions proved that Desner was a Warrior among Warriors. Three months passed before Desner had become alone, his companions dead...His life unknown.


Appearance: Desner is Six foot even, and weighs roughly 215lbs. His complection is one that causes many people to become uneasy, for he is extremely pale. Long days and nights within Elven encampents is to blame for this. Scars adorn his entire back from countless lashings. He prefers the use of light irons for armor. Such as Chain Mail. And large iron shields.


skills/specialties: Expert Archerer, Extreme knowledge in the art of the Sword. With just few supplies Desner is very good at Forming temporary fixes on many wounds. A extremely silent stalker, is also one of his skills he was taught.


Let me know what you think, i can change bits and pieces of detail within it. I have not chosen a diety because im still unsure of what i want....I do hope people are still needed for this Rp. If not thank you anyways

[Edited by Desner_Val on Tuesday, September 5, 2006 9:44 PM]

[Edited by Desner_Val on Tuesday, September 5, 2006 9:47 PM]

[Edited by Desner_Val on Wednesday, September 6, 2006 12:56 PM]

darknightrei
09/11/2006 1:36 PM

Nice character Des (mind if I call you Des?) just a few quick fixes and You are accepted. also a few things I will require of you before RPing. Yes...I'm an RP NAZI...lol j/k

1: The Elven culture seriously frowns upon slavery as barbaric. Elves have magic to do their chores for them. Drow are an exception to this rule, so if you were a drow slave your character will obviously be a drow at heart. This should be reflected by your character being cynical and often cruel. Also, dark elves disregard bows in lieu of small crossbows with tiny bolts and short blades. The occasional scimitar (al la Drizzt) and barbed chain often find their ways into Drow hands. Being kept underground would also give him impeccable night-eye. Lastly, escape is not likely without the masters death, so if you want to be a drow slave...kill your master in the oncoming battle of goblin VS Drow VS fleeing camp settlers. (hint hint)

2: any equipment you have should be sparse and in bad shape. not to mention...slaves rarely have possesions of their own.

3: I want you to read EVERY post in both OOC and RP before posting to learn of both the background and all current events.

do this, and post back to me in OOC, when I approve you may post in RP.

Desner_Val
09/11/2006 1:44 PM

Yep most people call me Des, Ive been reading the posts for quite some time so i am up to date thus far in the goings on. Ya, i figured id have to change some of the char info, just because i tend to use info from a different source then most. And have none from this one at hand. I took the slavery idea of the elven from the deaths gate cycle. Though for the purpose of making this slightly easier Ill just change the slavery by elven to just some humans lol. And im slightly rusty when it comes to this sort of thing, i have been out of practice for over a year, Hard to rp in Iraq lol. But let me know if this change will work for you.

darknightrei
09/11/2006 1:45 PM

works for me...

Desner_Val
09/11/2006 1:47 PM

Is there anything in specific I must include and or do within my post?

darknightrei
09/11/2006 1:55 PM

Well, just make sure your first post really describes who you are and what clan you serve, also you have to choose a diety within your first two posts.

cut and paste this link for dieties:
http://en.wikipedia.org/wiki/List_of_Forgotten_Realms_deities

finally, decide whether you're a runner or a fighter and act accordingly. if I am not please with a post, I can simply tell you and you can fix it...not really a problem at all.

Desner_Val
09/11/2006 2:27 PM

Ok ima go with tempus im thinking. If its ok, i will start working on a post.

darknightrei
09/11/2006 2:30 PM

"Scraight up Nukka"

darknightrei
09/11/2006 2:59 PM

Alright, well done but you need to spell check a little. ;) Also, you realize that there is a HUGE band of Goblins on the outskirts of the camp...better figure out what to do when they get to you...

Desner_Val
09/11/2006 3:01 PM

ya i agree, i was rushin at slightly wanted to get it out before you got off so i can get some feedback...Must have missed the goblin thing....Passed out at the moment lol. Want me to edit it add them into my post?

darknightrei
09/11/2006 3:13 PM

Y yes I do!

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