Gamers' Corner


Star Wars Character Templates: Part 2

Written by Ruben L. Archilla

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Mercenary Medic

Background: You joined the company because someone has to watch out for them in the battlefield. You trained as hard as all your friends, and you can fight as good as the rest of them, but healing others is what you do best. You have done field surgery in at least half or more of the company members. You have been with them in the worst places the galaxy can offer, you've seen them wounded, and saved many from certain death. Some of them have bled and died in your hands. Each one that you lost is a wound in your heart; something you don't tell anybody. You are the medic, and you are there when they need you. For you it's not all about money, it's a question of pride and dedication. After all someone has to watch out for guys and gals that are always being shot or blown up for no other reason than money. The company respects and loves you for whom you are, and many of them owe you their lives.

Personality: You are always smiling, friendly, and outgoing. Sometimes you suffer from depression. You exhibit a paternal or maternal attitude towards the people in the unit. You care about them, and you are always concerned about their safety and well being, specially when you are out in the field with them. Out in the field their lives could end up being in your hands. Sometimes you leave some of your food rations behind in order to carry one extra first aid pack or one extra dose of that precious antidote that will be needed down the road. You are very proud of being the medic in the company, and you enjoy your work.

Objectives: To keep the members of the company alive so they can retire, and one day to retire with the satisfaction of knowing you did some good in the galaxy.

Quote: "Don't move, let me see that wound."

Connection to Other Characters: You know everyone in the company. You also know someone who can sell you medical supplies at a discount price.
  • Dexterity (3D): Blaster 4D (S - Blaster Pistol 5D), Dodge, Firearms, Melee Combat, Running
  • Knowledge (3D): Alien Species, Languages, Planetary Systems, Survival, Willpower
  • Mechanical (2D): Communications, Repulsor Lift Operations
  • Perception (3D): Hide, Search
  • Strength (3D): Brawling, Climbing/Jumping, Swimming
  • Technical (4D): First Aid 5D ( (A) Medicine 4D - S - Surgery 5D, and Medicines 5D)
Equipment: Comlink, Field Surgery Kit, Glow Rod (2), Medpac (6), Medicine Bag, Blaster Pistol (Dmg 4D), Knife, Blast Helmet, Blast Vest, Breath Mask.

Notes: This character can fight like the rest of the company, but he/she is a specialist in saving lives, not in fighting. Medics are in top physical shape, which allows them to keep up with the company or team.

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